Oizo 0 Posted March 25 I'm gonna make it simple: -Rework henchman feature as a system where if the event population goes under 15 (or something) it starts generating henchmen that people have registered to be henchmen from their main character on that account. These henchmen reward their owner with like idk 15 or 20% of the gold they earn and can sporadically send key items like BOG or lifestones to your warehouse while they are active. These henchmen will just behave as the henchman you've already programmed, people can log in edit them even buy gear for them and then when they come on at night they are rewarded for their effort on their henchies. Instead of gravitating/being in the party of a specific real player (which is what made people reject the feature in the first place) they gravitate around event objectives and can only be put in parties with other henchmen. -Add Kamael -Work on class balance a bit more throughout the server's lifespan Quote Share this post Link to post Share on other sites
yamada 43 Posted March 26 This is a great proposition! Should be implemented! +1 Quote Share this post Link to post Share on other sites
Oizo 0 Posted April 18 not sure why you deny all my suggestions lmao dude, best of luck with your serv doe Quote Share this post Link to post Share on other sites