WeedL0veR 1 Posted February 7, 2022 If the server dies in one week maybe u should make new seasons more often,like once per month or every 3 weeks! 1 Quote Share this post Link to post Share on other sites
Sergej 10 Posted February 8, 2022 Yeah, I thought about that too today, @Esmeralda announcing a server scheme lasting 15 days and a wipe, and then starting again, I think it's a good idea. Quote Share this post Link to post Share on other sites
Stubback 16 Posted February 8, 2022 8 hours ago, Sergej said: Yeah, I thought about that too today, @Esmeralda announcing a server scheme lasting 15 days and a wipe, and then starting again, I think it's a good idea. so we can see you in all chat ingame to spam and complaining more often? Gtfo kiddo. Quote Share this post Link to post Share on other sites
Sergej 10 Posted February 8, 2022 20 minutes ago, Stubback said: so we can see you in all chat ingame to spam and complaining more often? Gtfo kiddo. calm down spoiled child Quote Share this post Link to post Share on other sites
Stubback 16 Posted February 8, 2022 you should calm down and dont tell things in game about corrupted GM's.. faking retard Quote Share this post Link to post Share on other sites
yamada 43 Posted February 8, 2022 When I was watching the moonlight, I spilled a little tears. Quote Share this post Link to post Share on other sites
Rhaegar2 0 Posted February 8, 2022 XDDDDDDDDDDD COME SERGEJ I CANT WAIT TO SEE YOU CRY ANOTHER SEASON Quote Share this post Link to post Share on other sites
Emerald 1,166 Posted February 11, 2022 On 2/8/2022 at 1:35 AM, WeedL0veR said: If the server dies in one week maybe u should make new seasons more often,like once per month or every 3 weeks! Or a better idea, maybe play more instead of quitting just to ask for a new season. There are more than enough people like you out there to fill up the server anew without the need for new seasons every time, yet people decide to quit just to wait for new seasons for some weird unexplained reasons. 1 Quote Share this post Link to post Share on other sites
Luffy 110 Posted February 11, 2022 The reasons arent unexplained...the major reason is your attitude emerald 🙂 My opinion about server is first of all,that l2ovc doesnt have big community...around 100-200 max ppl is the community of the server Also emerald and the gm stuff,should be more close to the players...i mean gm's should be online some hours daily with open petition,to hear and answer to their player questions. We are choosing to play this server so u have to "thank us" by just being polite and be there when we got a suggestion or a report or a need to "cry" for something and you to tell us how it should be. Also server should have clan reward...to reward players or groups who will join server....Also clan's capacity must be bigger. You cant have 9 ppl in main clan and 1 person per royal...16 ppl per clan? how we will invite newbies to our clans to help them and give them a group to play with,rather emoquit? The server's features are amazing, honestly. Just this little things that i mentioned (sure there will be more that i didnt mention) are major to the server's lifetime....But somehow we need to increase the community of server....if server have 150 ppl stable community lets say,after 5 days that 15 will have quit,there wont be 15 newbies to replace their gap...and on a server with 150 max ppl, the 15 that will leave,will make their absence felt. Anyway this is just my opinion... Quote Share this post Link to post Share on other sites
President 10 Posted February 11, 2022 3 hours ago, Luffy said: The reasons arent unexplained...the major reason is your attitude emerald 🙂 My opinion about server is first of all,that l2ovc doesnt have big community...around 100-200 max ppl is the community of the server Also emerald and the gm stuff,should be more close to the players...i mean gm's should be online some hours daily with open petition,to hear and answer to their player questions. We are choosing to play this server so u have to "thank us" by just being polite and be there when we got a suggestion or a report or a need to "cry" for something and you to tell us how it should be. Also server should have clan reward...to reward players or groups who will join server....Also clan's capacity must be bigger. You cant have 9 ppl in main clan and 1 person per royal...16 ppl per clan? how we will invite newbies to our clans to help them and give them a group to play with,rather emoquit? The server's features are amazing, honestly. Just this little things that i mentioned (sure there will be more that i didnt mention) are major to the server's lifetime....But somehow we need to increase the community of server....if server have 150 ppl stable community lets say,after 5 days that 15 will have quit,there wont be 15 newbies to replace their gap...and on a server with 150 max ppl, the 15 that will leave,will make their absence felt. Anyway this is just my opinion... Last season you knew that some clans were going to play in order and you kept your word to always play in order and that's ok. But until the moment that only order was dominating the server and you just didn't think it was fair to switch to chaos and balance the server and now you want to talk about clan having more space to recruit newbies to help? Be honest and say you want more space to make a bigger zerg. But I agree with the first part of your post about better support from the staff. 4 hours ago, Emerald said: Or a better idea, maybe play more instead of quitting just to ask for a new season. There are more than enough people like you out there to fill up the server anew without the need for new seasons every time, yet people decide to quit just to wait for new seasons for some weird unexplained reasons. Emerald is not wrong in what he said, I also agree. Quote Share this post Link to post Share on other sites
Luffy 110 Posted February 11, 2022 i dont ask more clan slots in order to make bigger zerg...also if clans will have more slots,every clan will have the same number of slots,not only mine...Also about helping newcomers,i always after "x" days im recruiting good newbies to my clan, in order to help them,it doesnt cost anything to me to invite a newcomer and to let him have a group to play with Quote Share this post Link to post Share on other sites
Lesley 191 Posted February 11, 2022 Imo thinking long term, it is more about people getting bored of the cycle of maps and events, which not considering farm zone and other etcs, either youre playing map or doing nothing. Could have some matchmaking pvp system for 1v1s, 3v3s and so on that could be actually be worth going instead of playing event I feel the map rotation got worse somehow over these years, the maps repeat with more frequency and the maps itself are always pretty much the same, maybe you could apply cicle of maps changing every week or something, 3-4 packs of rotations. Before we used to have some more KOTHS and other type of maps that would actually be maps that u need to think about strategy and stuff, people would have to move the faction zergs and fight for spots. ATM you see CTF's that most dont care at all, so you have the people fighting and a pack just taking flags for 30 minutes. Domination maps that are a big square in the center of nothing, etc.. Also a fact I noticed is that in the 1st day after some hours the balance of factions is like 54% to 46% or something, meaning new people can only join that faction which most of the time is getting crushed. Need to refine better this intial start balance, worse it is early, worse it will be late game. About new changes: I played for like 2 days this past season, didnt got long but the changes to olympiad are pretty good it seems. Im just not so much confortable about stat boosts mostly in interlude this is not something u can mess alot since some classes can benefit more or less from 1 boost in relation to another Quote Share this post Link to post Share on other sites
President 10 Posted February 12, 2022 13 hours ago, Lesley said: Imo thinking long term, it is more about people getting bored of the cycle of maps and events, which not considering farm zone and other etcs, either youre playing map or doing nothing. Could have some matchmaking pvp system for 1v1s, 3v3s and so on that could be actually be worth going instead of playing event I feel the map rotation got worse somehow over these years, the maps repeat with more frequency and the maps itself are always pretty much the same, maybe you could apply cicle of maps changing every week or something, 3-4 packs of rotations. Before we used to have some more KOTHS and other type of maps that would actually be maps that u need to think about strategy and stuff, people would have to move the faction zergs and fight for spots. ATM you see CTF's that most dont care at all, so you have the people fighting and a pack just taking flags for 30 minutes. Domination maps that are a big square in the center of nothing, etc.. Also a fact I noticed is that in the 1st day after some hours the balance of factions is like 54% to 46% or something, meaning new people can only join that faction which most of the time is getting crushed. Need to refine better this intial start balance, worse it is early, worse it will be late game. About new changes: I played for like 2 days this past season, didnt got long but the changes to olympiad are pretty good it seems. Im just not so much confortable about stat boosts mostly in interlude this is not something u can mess alot since some classes can benefit more or less from 1 boost in relation to another +1 But about these stats I don't think they change much in the player's stats. Quote Share this post Link to post Share on other sites
Luffy 110 Posted February 12, 2022 15 hours ago, Lesley said: Imo thinking long term, it is more about people getting bored of the cycle of maps and events, which not considering farm zone and other etcs, either youre playing map or doing nothing. Could have some matchmaking pvp system for 1v1s, 3v3s and so on that could be actually be worth going instead of playing event I feel the map rotation got worse somehow over these years, the maps repeat with more frequency and the maps itself are always pretty much the same, maybe you could apply cicle of maps changing every week or something, 3-4 packs of rotations. Before we used to have some more KOTHS and other type of maps that would actually be maps that u need to think about strategy and stuff, people would have to move the faction zergs and fight for spots. ATM you see CTF's that most dont care at all, so you have the people fighting and a pack just taking flags for 30 minutes. Domination maps that are a big square in the center of nothing, etc.. Also a fact I noticed is that in the 1st day after some hours the balance of factions is like 54% to 46% or something, meaning new people can only join that faction which most of the time is getting crushed. Need to refine better this intial start balance, worse it is early, worse it will be late game. About new changes: I played for like 2 days this past season, didnt got long but the changes to olympiad are pretty good it seems. Im just not so much confortable about stat boosts mostly in interlude this is not something u can mess alot since some classes can benefit more or less from 1 boost in relation to another this stats/abilities isnt big boost maps always were problem...we were playing maps that we didnt want to play just because we must play...we wont say that server has only TvT or Domi or KOTH or Fortress maps if u remove all the fucking BF's/CTF's/Sieges maps....al this are useless events and useless objectives...im playing l2ovc 10 years and i have never took a flag to run to my base...its so fckin useless...im playing lineage not super mario to bring flags. Also about the 1vs1 3vs3 etc....i have played some brazil servers that has the tournament feature....It's so nice, 1vs1/3vs3/5vs5 is full enjoyable....so diffrent than ur tournament which ran only 2 times per week....this tournament feature could be running 3 times per day,on spesific hours,with spesific amount of adenas per win on each fight (1vs1,3vs3,5vs5) and also u could put a ranking on that tournament so we know the top players on that..You could put a statue of top players (top tournament player in the last 24h////top pvp player in the last 24h)this could be also a nice feature. Also bringing back retails respawns to epics,since the epics are still event for all,was useless afterall as i saw....whats the point to fight for 1 valakas every 11 days since this valakas would be event for all,and a random could win it? We need epics be alive faster so to keep the players online,because if we see epics alive we will say (ooh,lets play one map more,we will fight Baium after this) I will say again about clans,increase the clan capacity,this is the worst clan system that i ever watched in my entire life...Clans are motive to a server. Since players doesnt see active gm's,let them see around ppl who are part of a clan so they will say "oh there are some groups around here,so the server is alive with competition maybe" and put some clan rewards for the 1st 24 hours or idk.... Also gm stuff's attitude must changed if u want ur server be crowdy again....Put Ruby be active 1 hour per day just to reply on petitions and LISTEN the community all the bullsh1ts that YOUR players want to share with you...and who knows maybe u ll make ur server better by just listening to the players questions. Also why dont u never make any custom event? "russian rullete even will take place in 10 mins" Or you could make a pick up event,take a town hide some drops around the whole town (weapons armors misc items adenas etc) and open a teleport to that town and let ur players have fun with something new Server has only 3 things...maps,farm zone,town....nothing more...i didnt say this is wrong because the community isnt 1k ppl,but u must make server MORE enjoyable for ur community... And emerald must stop being ironic and he must stop ignoring us the whole season when we spam in discord chat or forum and decide to reply when server is empty Cheers Quote Share this post Link to post Share on other sites