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Jester

[Classic] Some bugs

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TSS from glad doesnt deliver more damage when is max charged,its same damage with 7 or 8 momentum and description says otherwise .

Reflect damage works under barrier .U can basically charge into zerg pop the barrier and some dummies will go suicide while u are invincible and doing nothing .

Also i saw u fixed mirage from th .Maybe take a look into evasion skill from pw as well.This one i dont know if its bugged or not cause never played classic before but this skill doesnt deliver much dodge vs combat skills .

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On 4/2/2021 at 4:57 PM, Jester said:

TSS from glad doesnt deliver more damage when is max charged,its same damage with 7 or 8 momentum and description says otherwise .

Because it consumes max 3 charges, check with 0 vs 3 charges and you'll see the difference.

On 4/2/2021 at 4:57 PM, Jester said:

Reflect damage works under barrier .U can basically charge into zerg pop the barrier and some dummies will go suicide while u are invincible and doing nothing .

Also i saw u fixed mirage from th .Maybe take a look into evasion skill from pw as well.This one i dont know if its bugged or not cause never played classic before but this skill doesnt deliver much dodge vs combat skills .

Provide sources, not sure what you base your words on if you claim you never played classic before.

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I know all duelist/tyrant skills provides more damage if they have momentum .But from skills description it says TSS delivers another 30 % extradamage if its max charged .I just did read the description nothing more .

About reflect damage ,i really doubt its supossed to work this way .U deal 0 damage to someone underbarrier .It shouldnt reflect any damage back .

And about evasion skill from pw .From my understanding and reading abit on internet on official forums about it ,this skill should provide about 70 % dodge .But in practice its nothing like that .Dunno if it provides any dodge in fact .

 

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12 minutes ago, Emerald said:

Moved to archive i'll take a deeper look before next classic season.

U  was right about TSS .It was just me missenterpreting the descrption .It seems in classic 1 momentum comsumed by such a  skill is arround 10 % extra damage  .A skill like TSS use 3 so as long u are at minimum 3 u will meet this criteria and deliver 30 % more damage,it doesnt require to have max momentum .And its like this for all force/sonic skills .

 

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