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Madlaxy last won the day on July 10 2020

Madlaxy had the most liked content!

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About Madlaxy

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  1. I don't like dynasty. It changes balance too much.
  2. I disagree, archers are OK! Mages are OP! 90% surrender landrate. 4k crits against 2k mdef. Cast speed much higher than attack speed.
  3. My bad, I created sub. I'll test on a new char.
  4. I want to test 83 level skills, how can I level up fast?
  5. I'm definitely coming this season. I'm here to have fun. I don't care what other players are using since it matters only perhaps in lategame.
  6. I think this effect was not even considered when the nerf was made.
  7. Heal power nerf is the best game change for the last 2 years! It's brilliant! There is no need now for many questionable game breaking customizations like tank survivability nerf, bishop reward nerf, event pariticipation limitations. No domination of constant parties. Glads and tyrs are no more overpowering in survivability! Wish it were done earlier.
  8. Madlaxy


    I think formula can be changed from sqrt into diminshing returns like chain heal in high five. First target gets full damage, second gets 90% damage, third gets 81% damage, forth gets 73% damage, and so on, 15th target gets 23% damage. This way glad/tyr has high chances to kill target closest to him, does decent damage overall, players have high chances to survive if they don't keep close to the attacker. 1 100% 2 90% 3 81% 4 73% 5 66% 6 59% 7 53% 8 48% 9 43% 10 39% 11 35% 12 31% 13 28% 14 25% 15 23%
  9. First of all, thanx for the poll! It's great idea! Second, I think there should be some question about favourite classes in the poll next time.
  10. Madlaxy

    remove elven village

    Please recheck. People may vote for Elven Village TvT only to play TvT when all other options are different event type. It doesn't mean they like it Elven Village, it means they like TvT.
  11. Better check if one faction wins more epics that another.
  12. This! Exactly! There is no diversity now. Only archers and mages. No buffer role, no crafter role, no spoiler role, tanks nerfed, warlords nerfed, summoners nerfed, healers nerfed. Titan can do nothing early in the game. Daggers are also more for lategame. Glads and tyrs are no more aoe.
  13. Nice one! The problem is that the other 4 in top5 are players with healers. Player does not even need fingers and brain to dominate if he gets healer in his party. Especially when most of other parties are without healers. These players always say the same "healers are part of the game" and are strongly opposed to nerfing healers, because they immediately lose domination. The less healers in the game the greater boost to those who are with healers! The difference is even more devastating. It's like some players were to run with CoV / Magnus and some without. P.S. I'm not against domination, but I don't think randoms and casual players will last long when they can't find party to be in the same conditions.
  14. You are absolutely right! Moreover, most of these ideas are already impletemnted! But the case is: there are 20 parties (100 players) and only 10 players want to play healer. It means that 10 parties (50 players!) run with no healer! Yes, there will be parties with no healer in both factions. But the difference between parties with and without healer in the same faction is devastating. Players with no healer are constantly dying, have less chances to do a kill and more run from spawn than fight. It's definitely no fun. Also noone will focus party with a healer, since it's almost impossible to kill. Everyone focuses randoms without healers, making things even worse for them.