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Showing content with the highest reputation since 05/28/2022 in all areas

  1. 3 points
    It's been 1 month, announce a new season plizzzzz, we want to play!!!!!
  2. 2 points
    I have suggestions about enchanting weapons, armor, or jewels. Just a simple example ( admins can choose for a balanced game what +++ will need to be ) First, we need to add another type of scroll for second-stage enchants. 1st Stage normal enchant till +8 2nd Stage to enchant +9 you will need a different type of scroll (a lot expensive than normal or you can get them by vote server) Successful enchanting will make your gear to the next +10,+11+... Failure can take down enchant by 1 or stay in current ++ successful enchant % needs to be low %5or10% At the beginning of the server enchant rate (I don't know exactly how much it is ) is 50% when maybe some % of the population starts enchanting his gear on 2nd stage you can increase 1st stage enchant rate to 80% because ppl who play less can catch up with others who play a lot, but the same time still behind them(they just entering stage 2 enchants) I know the current enchant system makes most of the active players leave the server because is hard to recovery after you fail your weapon for +10 and start again from 0 If you have better suggestions about my suggestion please share your opinion and let's make this server one good server to play for 2-3 weeks, I think most of the have duties responsibilities and family most of us can't spend years playing, we just need something for 2-3 weeks a max month to enjoy. P.S. Don't forget to donate 5$or10$ this will keep our project running.
  3. 2 points
    Move the auto player right away! There are no humans, I can't play games.
  4. 2 points
    Hi there! Im so sorry Yamada 😟.. i wish da best recovery, god bless u and ur family. Merry Xmas and happy new year. Cya soon.. 👋
  5. 2 points
    Guess Who's Back - YouTube
  6. 2 points
    every day, every time Today too, done in no time what did you do Omowazu drunk and drunk stupid jokes Talking without answer All day, all day All night, all night The beginning is always dark When she crawls up and doesn't show anything It's like a lie in a ridiculously bright world Let's have a black and dirty heart Whenever I switch All the same blunders, but this scene has changed I'm sure I won't be standing here Opportunities brought by unexpected troubles Piling up the end I want to laugh with you I don't want to be afraid of the transparent world I have no desire to go back every day, every time Today too, done in no time what did you do Omowazu drunk and drunk stupid jokes Talking without answer All day, all day All night, all night hey what's right Only on frustrating nights Everyone is busy shaking the cell phone sound seeking driving The second hand dulls, everyone forgets, tripping let's go anywhere spend time with you wonderland ever since that time Unchanged plan
  7. 2 points
    oommmgi plizzz open new season i dont have nothing else to do with my life pls! new season! pls!!!! tip: my 1month vacation at work starts in july
  8. 1 point
    True, i miss starting with B grades, playing with Daimon Staff, i hate this new upgrade visual by rank shit.
  9. 1 point
    This season have good population, please delay henchman one more week. All players support it Thank you @Emerald @Ruby
  10. 1 point
    2 more days for the opening ! Did you register and refer your friends yet?
  11. 1 point
    Hi all, We are glad to announce that a new Interlude season will start 03 February 19:00 GMT +2 ! You can find a list of all changes here: https://l2ovc.com/forums/index.php?/topic/16602-interlude-changelist/ The server features topic is also updated to reflect the latest changes: https://l2ovc.com/forums/index.php?/topic/500-en-server-features/ Account registration and patch download are already available: Register here: https://l2ovc.com/register Download patch here: https://l2ovc.com/downloads See you soon !
  12. 1 point
    Test results on Thursday! I tested positive for covid-19. I have a high fever and can't stop coughing, and my lungs hurt and I can't sleep! Everyone please take care of your health!
  13. 1 point
    Merry Christmas. HO HO Ho Year ago i had covid -19 in same time. Santa bring me no taste or smell for 2 months till March. I have feel taste of vitamin C everything else was with/o flaver. ps. Max 2 weeks flu i had.
  14. 1 point
    first of all don't panic! use medicine for fever, plenty of rest and fluids. symptoms usually last 4-5 days. wishes for a speedy recover :)
  15. 1 point
    Changelist #2 * Added Clan Entry system which players can use to easily find clans or grow their own clans. * Clan Entry system will automatically display on login to relevant people, but can also be displayed at any time from Grand Master NPC. * Clans can either choose to accept people to their clans automatically, or request an application form which they can review before accepting players to the clan. * Clans can also have Academy invites open in Clan Entry, remember once players graduate from academy the clan gets CRP and the player gets hair accessory, both sides win. This is the first step in doing some makeover to clans, more activities will be added soon, so make sure you have an active clan going !
  16. 1 point
    Hello everyone, A new Interlude season will take place at 28th October 19:00 GMT +3 The new season brings new changes, in between: * New Bomb Squad mini event,. * New Overwatch mini event. * Updated rewards from Counter Strike mini event. * LS changes, in between players can now take active+passive augments again. * Added limit to the amount of ranks that can be obtained daily. Read the full list at: https://l2ovc.com/forums/index.php?/topic/16581-interlude-changelist/ The current server will continue to run for a few more days if you wish to login and see the changes. See you at the opening !
  17. 1 point
    Faça um clan e vamos voltar!
  18. 1 point
    We are back my Bro !
  19. 1 point
    Develop more mini events like battlefield, guardians, deathmatch, etc, and increase time to 10 minutes. Imo russian roullete, simon says, CS, battle royale, hunting grounds and some others are great events but does not fulfill the purpose of a L2 pvp server. They are funny and chill but atm a waste of adena scroll time. More importantly, Server lifespan is dropping hard season after season. In the past we had seasons of 1mo+ with decent player base, never seen that anymore in the past years. I honestly have no idea why is it happening but it does need some change, a real change. Fix summoners damage / atk spd bug (JW and other random summoner can talk better about it). Fix geodata pathing. Find new solutions to be playing something besides events 24/7. Elaborate detailed guides of custom features. Hire some1 or something for player support regularly in game. This season we had a clan with naz1 flag and literally nothing happened. The server have a code of rules, is anyone checking from time to time if everything is OK? Try to understand why and when people quit. Best wishes
  20. 1 point
    You could also make each kill give 1 karma, and delete karma when the player dies. So that you can also see your spree in this counter you added.
  21. 1 point
    this is a all japanese people!! not chanese!! and I like pepsi!!1
  22. 1 point
    Hello everyone, We would like to announce that the current Interlude season has officially came to an end today, we would like to thank everyone for playing and hope you enjoyed it. The server will remain online to serve as a testing platform for future changes, feel free to check out the changelist topic for information and of course log in to test them out if you wish: We hope to see you on the next season once it will be ready 🙂
  23. 1 point
    Changelist #3 * Added more bombs to terrorists in CS event. * Tweaked Letter Collector and Squish the Squash rewards a bit. * Hero system change: player stats will no longer reset every midnight, instead each player will lose a portion of the stats depending on the time spent online, so players with more online will lose more than players with less online, this should help casuals to catch up and give an equal chance for everyone to become a hero, considering heroes were never supposed to depend on how much time a player plays. Example how the new reset calculation is going to work: Assume the player with most play time played for 110 minutes, we will use that as our 100%, so: Play time (minutes) Stat percent loss (kills, score, assists etc) 110 100% 102 93% 100 91% 97 88% 90 82% 89 81% 86 78% 85 77% 83 75% 81 74% ... ...
  24. 1 point
    And what about daggers that with dagger grade C hits you 5k in first day? Will there be any nerfs about this? A class that doesn't take much damage and now starting at level 78 will be much stronger than it used to be. Just one comment.
  25. 1 point
  26. 1 point
    -1 U make a message shop against the fucktards that open shops with messages like; ‘bb ovc, see you next , season finish , leave , server dead , etc.’ and u get banned for supporting ovc . Well atta’ buoys who the fk comes back ever . ))). You dont ban people that support your server , especially a Crimson Noble , especially the leader of Crimson Noble ))). Inhabited .
  27. 1 point
    Hey all, We would like to announce that from now on, using l2ovc interface is the only way you can log in to the server, using any other interface will get you kicked out from the game, this is done in order to fight interfaces that have automatic functionalities such as auto assist, auto target, auto skill casting etc. In order to give you a chance to test all recent changes (which can be found on our changelist) we will be running a beta phase for 24 hours starting tomorrow at about 16:00 GMT +3 Feel free to log in and get yourself familiar with the changes.
  28. 1 point
    adena/xp/sp/mantra rates are now 200x
  29. 1 point
    +1 to a new fresh season .
  30. 1 point
    Changelist #5 * Client patch will now have anti-lag included by default, which will increase FPS and reduce chance for crit errors, if you have problems with it or don't like it you can apply the original files back from the original folder inside the patch. * Fixed critical errors that occurred to some players when trying to change resolution or minimize the game. Note: downloading new client patch is mandatory to connect to the server.
  31. 1 point
    Changelist #4 * Fixed henchman couldn't wear shadow IC shield. * Added fence in Core that will block way to boss during PvP phase. * Lair of the Snowman: spawns will now be closer to boss depending on progress (similar to Blood Castle). * Epic jewels will now be unlocked the same time as S-grade. * Starting level is now 78, exp rate is now 20% slower. * Level requirement for noble, missions, attendance and daily quests is now 79.
  32. 1 point
    damn 2 pac i didnt know playing l2 could get u fkced by da police
  33. 1 point
    nvm i dont wanna join anymore
  34. 1 point
    Order VS Chaos is an events-driven PvP faction server, make your way to the top by participating in events and defeating other players in the endless fight between Order and Chaos. Maps: 25 minutes duration PvP events with various objectives, boss spawn 5 minutes before map ends, counts towards territory control. Currently implemented map types: Battlefield, Capture the Flag, Domination, Escort the Payload, Fortress, King of the Hill, Siege, Team VS Team. Hybrid maps: Castle VS Castle, Moba Arena, Gods Arena. Instances: 5 minutes duration PvE events, each faction gets its own realm and the first to complete it wins. Currently implemented instances: Blood Castle, Castle Invasion, City Under Attack, Clear the Chamber, Cursed Village, Dimensional Rift, Four Sepulchers, God's Tower, Ice Queen Cabin, Lair of the Snowman, Magician's Tower, Rescue the Princess, Search the Beast, Undead Camp, Water Factory, Wisdom Test. Mini Events: short duration events where each event has its own unique goals. Currently implemented mini events: Battle Royale, Battlefield, Bomb Fight, Bomb Squad, Buffless TvT, Counter Strike, Death Match, Guardians, Humans VS Mutants, Humans VS Zombies, Hunting Grounds, Korean TvT, Last Man Standing, Lucky Chests, Multi TvT, Overwatch, Raid in the Middle, Russian Roulette, Simon Says, VIP TvT. Boss Events: raid in the middle style, you must take out all enemies before challenging the raid, reward depends on your activity during the event. Currently implemented boss events: Antharas, Baium, Baylor, Core, Fafurion, Freya, Frintezza, Lindvior, Orfen, Queen Ant, Sailren, Valakas, Zaken. Daily Events: mimic of retail-like events which will run 24/7 and switch every midnight. Currently implemented daily events: Change of Heart, Heavy Medals, Letter Collector, Master of Enchanting, Playing with Fire, Power of Love, Squish the Squash, Trick or Transmutation, Zaken's Curse. Missions: consists of solo/duo/squad PvE mini games which players can participate once a day. Currently implemented missions: False God, Frozen Tundra, King's Landing, Mines of Moria, Statue of Peace, The White Walkers. Siege events: free for all PvP event, all clans auto registered, special rewards for residence owners. Currently implemented siege events: Aaru Fort, Antharas Fort, Aden Castle, Devastated Castle, Fortress of the Dead, Giran Castle. Farm Zone: new players can enjoy a farm zone for quickly leveling up and farming a decent amount of adena and items. Be aware: you can enter the farm zone once a day for 1 hour, the farm zone is a free for all PvP zone, every death inside the zone will cause a 5 minutes penalty. Features * Tournaments - play 3vs3 / 4vs4 with your friends and win amazing rewards. * Achievements - random goals starts at random times, be the first to complete them to claim the rewards. * Stats - customize your character by investing in STR/DEX/INT/WIT/CON/MEN and getting special bonuses, note, these do not affect the original character base stats. * Ability tree - expand the warrior/knight/wizard trees as you see fit to get the best benefits for your character. * Classic elements - level up your elemental spirit to deal additional elemental damage, note, original damage is not affected by this system. * Attendance - just log in daily to claim additional rewards. * Rebirth - get additional character benefits by performing rebirths, which will bring you back to the starting level in exchange. * Dressme - customize your character looks by wearing any kind of weapon/armor you like. * Henchman - available when online gets lower, these are computer controlled characters that will join your party and accompany you to battle. * Daily quests - random daily quests will be selected every midnight, complete them for additional rewards. * Starting level 78 with 3rd class, max level 80. * Starting gear S-grade, full GM shop. * Accessories/Agathions give small stat bonuses to encourage players to wear more cosmetics. * First subclass free, any subclass afterwards cost 5000 Adena. * Toggles for CP/HP/MP instead of potions. * Only blessed enchant scrolls, retail enchant / life stone rates, safe +3, max +16. * AIO buffer, 4 hours buff duration, 20+4 buff slots. * Buffs kept after death / resummon. * Symbol and event buffs do not take buff slots. * Cancelled buffs return after 5 seconds. * Unique rank system with rewards. * Global/Personal vote reward systems. * Streamer reward system. * Get rewarded with XP/SP/Adena/Items by doing PvPs according to damage/debuffs/heals. * Gear dependent rewards - higher/lower rewards depending on gear/level/rank/class and more. * Team balance based on Elo/Count/Gear and additional factors. * Anti farm / AFK systems, anti buff griefing system. * Bonus buff for people who die too much without making kills. * Bonus buff for losing team during an event. * Double XP/SP event at random times during the day. * Killing spree/streak system with sounds. * Events voting system - vote your favorite map/mini event to be played next. * One town for both factions, players can duel in town. * Offline shops with dedicated store zone. * Trade chat is faction only chat, shout/hero chats will show player's faction. * Visit Quest Manager in town to start your noble quest. * Visit Tablet of Information to see a list of useful commands, info and statistics. * Services NPC (Name/Gender change, Faction change etc). * Training Dummy NPCs to test your class from different perspectives. * Daily heroes based on activity and performance in events. * Free warehouse and freight. * 10 seconds spawn protection. * Increased weight/inventory/private store slots. * No death penalties and no exp loss. * Max 1 client per PC can login. * Pincode security upon character login. * Mini games - Poker, Lottery and Casino. * Wedding with gotolove and extra skills. Parties * 5 Members maximum inside events. * Class limits so a party cannot become too strong. * Brown title color for party members. Clans * Reduced clan penalties. * 9 members maximum in main clan. * 2 extra member for every royal guard the clan has. * 2 extra member for every royal knight the clan has. * 5 extra members for academy with CRP and circlet rewards. * Alliance only for the crest. * Levels 1 and 2 requires SP and Adena. * Levels 3, 4 and 5 requires SP and quest items (buyable from GM shop). * Levels 6, 7 and 8 requires reputation points. * Prices for leveling up, royal guards/knights and clan skills are 4 times lower than retail. * Only same faction can be invited to clan. * Clan war can be declared against clans of opposite faction. * Clan skills can be learned individually by each player. * Clan entry system to help clan leaders recruit new members. * Special clan shop for clans. * Clan arena where players of a certain clan can enter in order to fight a boss. Spoilers Spoilers were given the ability to act as thieves. Use Spoil on other players and when they die, you will have the chance to get the following: * Kill point - only if used single target spoil and didn't spoil the same target in the past 5 minutes. * 1.1kk XP and 16k SP. * 1-2 material boxes + random 1 more for every 5 enchant levels (if enchanted). * 15-40 (or 10-30 if used AoE spoil) Adena + random 1 more for every enchant level (if enchanted), affected by expert scavenge / gear difference, max 80. The chances are as follows: * Single target spoils chance 50% + random 0-3% for every enchant level (if enchanted), the maximum chance is 90%. * AoE target spoils chance 25% + random 0-2% for every enchant level (if enchanted), the maximum chance is 90%. Balance * FOI duration reduced to 8 seconds and cannot be used in boss events. * Mass resurrection cannot be used in events. * Resurrection reuse delay doubled. * Prayer is a self buff. * Removed full lethal. * All Fear/Stun duration reduced to 2 seconds. * All Mute/Paralyze/Root duration reduced to 4 seconds. * All Debuff/Sleep/Weakness/Betray duration reduced to 10 seconds. * Cat/Pony buffs are self/owner only and increased to 4 hours. * If a player gets resurrected by others in events, only HP will be restored to 70%. * Increased Shyeed Bow attack speed. * Changed Major Arcana set to give 15% cast speed, 2% m.atk. and +2 WIT instead of 17% m.atk and +1 INT. * Aggression/Aura of Hate reuse delay increased from 3 seconds to 15 seconds. * Dash reuse delay increased from 8 seconds to 12 seconds. * Mirage chance reduced from 80% to 30%. * Snipe duration reduced to 30 seconds and range bonus nerfed from 300 to 100. * Arrest range increased from 150 to 400. * Heroic Valor is target self. * Heroic Miracle duration reduced to 8 seconds. * Hero Rod/Scepter heal chance reduced from 3% to 1%. * Energy Stones cannot be used to increase force. * Necromancer summons doesn't require a corpse to be summoned. * Necromancer summons can only be buffed with speed buffs. * Summons will get damage bonus according to owner's gear. * Support classes cannot cast non-healing spells on other friendly support classes. * Increased human tanker damage by 20% when not wearing a bow. * Increased elf/dark elf tanker damage by 50% when not wearing a bow. * Duelist single target damage decreases by up to 5% and AoE damage increases by up to 20% depending on server progression. * Tyrants single target damage decreases by up to 4% and AoE damage increases by up to 15% depending on server progression. * Reduced human/dark elf archer critical damage by up to 15% depending on server progress. * Reduced elf archer critical damage by up to 10% depending on server progress. * Reduced daggers double crit damage by up to 25% depending on server progress. * AoE damage from duelists/tyrants is divided by sqrt amount of targets (starting from 4 targets, max 8 without cele, 12 with cele). * AoE damage from non-duelists/tyrants under cele is divided by sqrt amount of targets (starting from 4 targets, max 8 without cele, 12 with cele). * Tankers defense reduces and damage increases depending on population in events. * Healing power changes depending on population in events. * When healing players out of party healing power reduces by 25% (50% if target is also a healer or in party with a healer). * The more healers a party has the less healing power will be. * Reduced magic critical rate by 60%. * Reduced magic critical damage by 25%. * Destroyers cannot take down more than 50% of player/summon max CP+HP in a single hit. * Destroyers cannot take down more than 15% of flag/king HP in a single hit. * Custom augment system with nerfed stats.
  35. 0 points
    As a regular player that stopped playing for more or less 2 years, my experience was that the pace of the server was too frenetic. I felt a little bit overwhelmed with the new content. Not because it is difficult to understand, but because of the very nature of the server: one event taking place to the next one with no time to digest the info. It occurred to me that first timers in the server would probably lose interest and fall behind faster and therefore quit. Maybe the community is losing here some good competitive players that would join more often a new season in OvC. And I think this has a direct impact on season longevity, since it is only the old regular players that make the seasons las longer. Therefore, I thought that maybe occational Beta openings before some seasons can help the newbies to get to know the server better, taste a little bit of endgame much faster and thus build more hype for the season to come. My suggestion on that matter would be for either everything regarding endgame to be instantly available or to multiply rates so endgame can be reached in 1 or 2 days max. I think in that way OvC may win the interest of new players that would join the stable community for at least a couple of years. In the end, it is just another idea to bring new players without modifying anything about the content of the server and my only hope is for this post to be helpful in any way. Cheers
  36. 0 points
    Hello! To be honnest, i test with and without the jewels.. Screen talk about... ( Baium Level 1 And Dragon Ring Level 1 )
  37. 0 points
    1) you must consider the lifetime of the server in a month basis like this: 1st week - C grade, 2nd week - B grade, 3rd week - A grade, 4rth week - S grade. becouse now it is too fast. rank restriction can be removed. 2) many players when server comes to S-grade fail to enchant to +16 and they leave, so you can think the failure not to return to +0 but instead to a penalty like -3 or if its above +10 to return to +10 or anything else... 3) Must be 2 siege competitions every week. One for clans (as there is) and one for factions. The members of the wining fuction during the week have xp/sp adena/drop increase rate. no change faction must be availiable and no restriction in the participation player numbers. So you can announce the faction winner at the end according to this siege results! my best wishes!