Emerald

Interlude Changelist

19 posts in this topic

Changelist #1

* Added missing Divine Gloves in C-grade GM shop.
* Reduced some debuff durations that were too long.
* Attempt to fix critical errors in DM by changing event location.

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Changelist #2

* Changed cat/pony buffs to be self/owner (they were supposed to be).
* Raid bosses will spawn depending on server's current stage.
* Reduced the durations of some more stun/debuff skills.

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Changelist #3

* Fixed an issue with offline shops after server restart.
* Players titles for offline shops will also be restored after a server restart.
* Removed tournaments, this time for good, use Olympiad for your 1vs1's instead.
* Lottery Tickets are now depositable.
* Fixed duration of some more skills, all should be good now.
* Attempt to fix an issue that inventory doesn't get updated sometimes after Zombies/HG events.
* Summons will be unsummoned when entering DM/LMS/Mutant events, the player will need to resummon it (it will have buffs).
* Fixed an issue that could prevent grand boss from spawning sometimes.

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Changelist #4

* Fixed Blinding Blow duration.
* Fixed Blinding Blow won't be removed with Cleanse.
* The max difference between sets/weapons sold can be 5% (will not affect B-grade this season).
* The doors at Core raid should be closed.
* Added Donations Manager to game with some information on donating and special offers for donators.
* Added Gigantic Chaos Golem Raid Boss to Aden Castle, which the owners can raid, only the last hit gets rewarded with recipe/part/material boxes.
* DM/LMS events won't hide users info anymore (as it is causing critical errors).
* Fixed a bug that caused korean TvT to stuck sometimes.
* Fixed Mirage chance, it should be 15% to cancel target.
* Increased reuse time of Aggression/Aura of Hate.
* The minimum price for A-grade items will be 2k Adena.

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Changelist #5

* If a player fails to write pin 3 times, the character will become blocked, to unlock visit the website account CP.
* Cat/Pony buffs will be 4 hours outside olympiad, but still to self/owner only.
* Baium will be automatically awoken 1 second after a side lost if its not already been awaken by any player.
* Added Crystal/Gemstones S requirement to Dual S craft.

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Changelist #6

* Fixed siege registration.
* Siege time changed to Sunday 16:00 instead of Saturday 18:00, will take effect from next siege.
* Fixed zombie stayed sometimes after event ended.
* Increased the chance for weak raids to spawn at end of maps.
* Reduced the requirements for Vote achievement.
* Fixed issue with Escort map that sometimes players could walk while rooted.
* Reduced the range for getting rewards from PvP by 200.
* Lowered the range summoners can send their summons to attack, also added geodata see target check.

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Changelist #7

* Increased abit the range that a user can send summon to attack.
* Reduced prices of items in specials section - if you bought an item you can send a PM - if verified to be true you will get a refund.

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Changelist #8

* Reduced Baium's HP by half.
* Increased Talking Island domination zone radius.
* Fixed some issues related to Korean TvT.
* Removed Baium's Heal skill.

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Changelist #9

* Moved the pincode validation to character selection screen.
* Now you need to write the pincode everytime you login.
* Players can still change pin from ingame using the voiced command.
* Any new pincodes created from now on must be minimum 6 numbers.
* Any new passwords created from now must consist of minimum 8 characters.
* Any new passwords from now must contain at least 1 uppercase, lowercase, number and symbol.
* Removed one spawn in western fortress map.

I won't force people to change their current pins/passwords, but if your account doesn't have these standarts, don't come to me if you get hacked.

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Changelist #10

* Gigantic Chaos Golem will now give drops to 5 players rather than only the last hitter.
* Grand Bosses will drop S-grade items at a low chance after S-grade stage completes, in addition to A-grade drops.
* Lethals will not affect monsters anymore.

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Changelist #11

* Reduced FOI duration to 8 seconds.
* FOI will not be usable in boss events anymore.
* Prayer will be a self buff from now on.
* CP/HP/MP Potions will now regen 40 MP instead of 120 on healers.
* CP/HP/MP Potions will now regen 400 CP instead of 300 on nobles.
* Remove all ways to get QHP/GCP, QHP/GCP players already got in inventory will stay.
* Starting ELO is now 5k and max ELO is now 10k.
* Reduced everyone's ELO by half, these who still had more than 10k are limited to 10k.
* Newbie status is now given to players who's ELO < 6k.
* Changed ELO achievement accordingly.
* Players who reached max title can now set their own custom titles.
* Some improvements to general balance, gods will now show count/elo balance between teams in percents.
* If a char becomes blocked due to too many incorrect pincode attempts, it will be blocked for everyone and not only for the PC that blocked it, that way people will be able to know if their account is at risk or not.
* Fixed summons weren't able to attack in Humans VS Mutants event.
* Low HP buffs will be removed upon teleportation to mini/boss events.
* Added announcements when a grand boss becomes alive.
* Titan's wont be able to take down more than 10% of flags/unicorns HP in a single hit.
* Players will be able to get EWB/EAB from Box of Luck.
* Added a small chance to drop C/B enchant boxes again from PvP.

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Changelist #12

* Players can take 3rd class directly from Grand Master, removed Class Manager NPC.
* Players can take any subclass, regardless of their main class/race.
* New characters will have to take 3rd class before they can choose a faction from Order/Chaos god.
* Added Weekend Event Manager - visit the NPC in town for full details.
* Added upgrade/downgrade options for Shining Bow.

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Changelist #13

* Updated client description for CP/HP/MP Potions skill.
* Weekend events will start and end 1 hour earlier.
* If there's not enough players for a TvT type grand boss event, a FFA type will start instead, this will allow grand bosses to run even in early hours.
* Fixed a bug that caused players to stay in their temporary faction forever sometimes.
* Clan leaders can now change faction if they are alone in their clan.
* If a player disconnected during a map, once relogging the player will still be inside the map if its still balanced.
* If a player disconnected during a mini/faction/FFA boss event, once relogging the player will still be inside the event.

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Changelist #14

* Added a button to buffer to restore default schemes.
* Player prefferences (such as hiding animations etc) will be stored/restored on logout/login.
* Increased drop rate in Change of Heart event.
* Change of Heart event changed to be more retail like, including the "rock, paper, scissors" games for a chance to increase rewards.
* Weekend event Tokens of Love has been renamed to Power of Love.
* Fixed a bug in boss event after last update.

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Changelist #15
* Starting level will now be 76 permanently with 3rd class.
* Starting gear will now be B-grade.
* A-grade gear will now be for Adena only.
* EWD (used in Master of Enchanting) are now stackable.
* Added olympiad section to GM shop weapons (for buff sticks).
* Removed MSS from the game, players will automatically become nobles when doing 3rd rebirth.
* Amount of poker games a player can play each day raises according to player rank.
* Players cannot buy more than 10 lottery tickets per round.
* Servitor Rebirth Empower will now stay after death.
* Fixed bug where buffs wouldn't come back sometimes on summons after cancel.
* Fixed bug in battlefield maps where bases didn't go back to original faction after map ended.
* Fixed bug where Sailren didn't spawn in FFA type boss event.
* Fixed issue where sometimes client crashed when talking to NPC buffer.
* Small rework to CTF maps.

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Changelist #16
* Reduced dye prices by half.
* Reduced S-grade jewel unseal price by half.
* Reduced Tattoo of Power price from 10k to 5k.
* Reduced price of stage 13 crystals from 4.5k to 3k.
* Removed seeds.
* Removed Shining Bow from shop.
* Removed enchant boxes, from now on people will get enchants directly (chance/grade depends on player/target during PvP).
* Removed stock shops, added back normal recipe/part/material/enchant shops.
* Completely reworked rates/drops for spoil/PvP (full list will be published later at server features).

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Changelist #17
* Dualboxing is not possible anymore (only 1 client per PC).
* Items will not become free anymore because of progressive gameplay, their prices will only be lowered.
* Removed the shift + click on players feature from the game.
* Removed the progress related announcements and the .progress voiced command.
* Fixed issue where sometimes top list in weekend event was too long to show.
* Reworked all weekend events chances and rewards.
* Monsters can now drop Adena/material box/EWB/EAB and weekend event items at a low rate.
* Added weekend events: Playing with Fire, Squish the Squash, Zaken's Curse.
* Monsters in Faction Events are made stronger but amount of monsters reduced, also they give more XP/SP.

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Changelist #18
:: Faction Events changes:
* From now on both teams will enter the same faction event after a map ends.
* The teams will not see each other, each team will get its own individual realm inside the event.
* The first team to complete the event goal wins the event.
* Clear the Chamber mini event has now changed to a faction event.
* City Under Attack faction event goal has changed to: first team to kill 50 enemy monsters wins.
* Progress of each team will be visible to both teams via the scorebar.
* During faction events, regular and shout chats are faction only.
* Players will be able to join faction event even if didn't play map for 5 minutes under following conditions:
** If the event goal is less than 50% completed.
** If the teams stay balanced.
:: Other changes:
* Fixed issue with doors/walls didn't fully heal when sides were switched in siege/fort maps.
* Fixed issue with doors/walls didn't spawn/heal when the same siege/fort map started again.
* DM/LMS/Raid in the Middle and Hunting Grounds won't start if online is too low.

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Changelist #19
* Skills targeted at player's summon or skills that summon cast will now be visible even with .animoff.
* Spread the bonus from Rebirth Summon Empower accross its 3 levels equally.
* Big maps will only be able to run with big online.
* Players will get a reminder to vote for server in chat every 10 minutes if they didn't vote.
* Added a top tankers list in boss events so tankers will be able to get rewarded as well.
* Portal will now show statistics from past events.
* Updated achievements rewards.

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