Sign in to follow this  
Followers 0
Redman

Crucial thoughts and suggestions about the current server setup

49 posts in this topic

I'm not sure if you are ignoring on purpose most of the topics or you really think that everything is fine ? Don't know from what perspective you are looking at things from sideways, and if really from your point of view things look ok, but from the point of actual experienced players who are playing for more than 1 season in OVC, things are far from good !

1. Actual PVP and the PVP Reward system:
You may say that the adena from PVP is the same as before, and even if it is, i think you are missing the fact that Enchants/LS/Golems/BOGS are no longer obtainable from actual PVP. As some other guys mentioned, making 100-150 adena from 50-60 kills per event while some spoiler gets 1k+ without actually doing real PVP is quite bizarre. Add to the fact that most of the maps being voted for are suitable for spoilers/warlords/tanks and AOE skills it becomes unsatisfactory for large part of the community.
So for example if you pick a dagger class and you somehow in all that stun/aoe fiesta manage to do 40-50 kills, eventually you will make around the mark of 100 adena per event, and that's if the event is some smaller map suitable for a dagger/close range class. You get that amount of adena just from finishing the mini event that is spawned after the map ....
This is far from some lame ass cry about the actual farming of adena from events, i'm not implying that everyone should get 1k adena straight just from 1 map. 
The point i'm trying to make is that you log in a PVP Faction server with the intention of doing actual pvp, but the reality you face is that the actual pvp is on background. Mostly the image that you see is warlords/spoilers/tanks on 20k hp and full resists with no actual intention of doing pvp but just running around "doing the map objectives" by taking some flags or gaining some score so they can farm and rank up.
The previous reward system, where you could get stuff from killing other players was so much appropriate than the current one.

2. Expert/Rank system:
The old Expert(Rebirth) system where all you had to do is to level main/subs to 80 was so much better. Now with this new one based ranks, if you play 1-2h per day with the intention of doing pvp, it will take you a month or something to gain all the expert books. That new Expert/Rank system is one of the reasons why we see so many non-party warlords/tanks and spoilers with poles at events. A fully geared players just subbing on one of those classes so they can rank up and get the rest of expert skills.
Imagine a situation with a newcomer who is attracted by some advertisement of a PVP Faction Server and decides to join in. Lets say that the guy picks a dagger/archer and is not familiar with the Expert system or doesn't know about it at all. What do you think his reaction is going to be when he figures out that in order to be competitive with the rest, he will have to get all the Expert skills, skills that are only achievable by fully ranking up, ranking up that is going to be almost impossible if he doesn't pick some of the classes mentioned above. It won't be positive and thats for sure !

3. Maps, the variety of them and the objectives:
Map types like Capture The Flag and Battlefield should be either completely removed or reworked. Second season in a row i never played, or even saw as a vote option maps like Town of Dion(TVT) or Town of Giran(TVT), map types that were pure pvp oriented. We can only play on them as CTF/Battlefield type of maps, which is not even comparable to the fun that TVT brings. Just look at Talking Island Territory(Battlefield) for example. On this map, for the whole map time of 25 minutes you end up with around 15-20 pvps(and thats if you have a class with range skills) just because most of the map time passes you by while you are making chases of players from camp to camp trying to kill them, players whose primary goal is to do the "map objective" by "killing" those camps so they can farm and rank up. While map types like Domination and KOTH/Escort are ok, on the CTF/Battlefield type of maps the primary focus of the game, which should be PVP is replaced by headless running around for flags and camps. What if for example Talking Island Territory(Battlefield) was replaced by a Domination zone near the Obelisk and every single players focus was around that area with the primary intentions of doing actual pvp ? Wouldn't those changes make the pvp and whole server experience a lot more satisfying ? Same can be made with the rest of CTF/Battlefield type of maps, by replacing them with Domination and TVT. Gludin CTF replaced by domination zone near the Warehouse, Hot Springs CTF replaced by domination zone near the central camp, and so on ...
The final result will be only TVT, Domination, KOTH and Escort type of maps, change which will bring 25 minute of non-stop pure pvp oriented gameplay, change that will lead to a lot more enjoyable environment.

4. Progressive gameplay and the price of A grade.
More than once i have suggested to you that A grade should be made completely free after a period of around 2 weeks since the start of a season. Currently with present setup of the progressive gameplay A grade still costs around 2k adena or even more for full armor set and 3k for A weapon, prices which are a deal breaker for most of the newcomers. At present 90% of the players who started from the beginning of the server are either fully geared or partially with S and A items. A present situation that leads to a stagnation of the progressive gameplay, because currently there aren't enough players who are buying A grade items from the Merchant anymore.
An undesirable situation that every newcomer who joins at this stage must face when he stands up against players with +16 OE weapons while he must use B grade till he manage to afford A grade, if he even stays in the server till that point at all. Not to mention that those Golems and the Stranger Thing NPC shouldn't be even available.
A grade being free at this stage can only contribute for more competitive environment, easier start and prolonged stay for the newcomers, things that can only be in favor of the server health. 


It's 2018, this is a PVP Faction Server and everything should be focused around on pvp with non committal enjoyable environment. There shouldn't be such huge gap between nolifers and casual players/newcomers in a PVP Server. When a player logs in the server he should be attracted by mass pvp, that won't happen when he see some bellends doing subs or alt chars on spoilers/warlords/tanks running around taking some flags and camps without the intention of doing real pvp whatsoever. It's not 2008 and most of us aren't 14 years old anymore to invest unreasonable half of our day on some game farming and spoiling till we get to the endgame pvp.
Those points that i wrote above are the reason that some of the well known guys in this server left so early or didn't even start this season at all.
We are not giving all those suggestions in attempts to nag provokingly with you or to act like some smart asses and make you look foolish ! All that most of us want is to log in for couple of hours when we can and to enjoy some good pvp for old time's sake ! 
I seriously can't figure out why you are acting so stubborn and refuse to realize or act when proper suggestions are being made to you !

6 people like this

Share this post


Link to post
Share on other sites

I disagree with the rank system, it was boring and not fun to lvl up again and again and to do your subs to 80 before your first rebirth because your xp decreases... or you pay yeah yeah yeah fun.
Now we have more freedom and we still have to progress. You can have 6 or 7 books easily playing only one class, that can be enough to be competitive in Events. It can be perfected and adjusted, but the new Rank System is far better imo.

On everything else I agree 99%

TvT should be the main and most popular event.

On point 4 i'd just say it is because of the enchant system. Admins wanted to nerf it, but they failed. With +8 to +12 weapons at this stage, newcomers would love this server and stay here.
=> Remove enchant scrolls from the Enchant Advisor, leave it for Skills and Augments. Oldschool enchant, back to +0.
It will be hard, bu so as your dick when you do +10. And that's one of the best feeling about enchanting. That ... what you did ... was close to insane and rare and unique... And you're freaking lucky !

ovctrump.jpg

1 person likes this

Share this post


Link to post
Share on other sites

Lets start with why I ignore some topics.

Main reason is because people complain about the same things over and over without giving any additional details.

Maybe they are right, but without a proper explanation or at least a suggestion for improvement then I got strictly nothing to say or to do, it becomes just another cry topic full of spam.

I won't take people seriously if all they know to do is to come here, write a block of text with nothing more but "omg this and this and this are op wtf gm fix".

Secondly, I already stated in another topic that some tweaks needs to be done, so asking if I really think that everything is perfect is useless, obviously its not, every season it wasn't - there's always room for improvement.

Now to your points:

Quote

1. Actual PVP and the PVP Reward system:

You got proofs that spoilers make 1k+ adena per event? you said so, then show me, then i'll answer the rest of the points you made here.

Quote

2. Expert/Rank system:

This is by far the feature i'm mostly happy with, newbies can get books so easy (by both leveling and ranking up the first few ranks) and none of the veterans have reached the final ranks yet (max rank atm is 8, with only 12 people who reached it) - I don't see a room for improvement here at the moment.

What was here previous seasons belongs to the past, you are not meant to get ALL expert books in a single day (yes, that's how it was previous season) - and the classes you mentioned will evantually have to switch in order to get the later ranks.

Also, having 100 ranks which meant strictly nothing was aweful, now ranks at least mean something, and are rewarding enough.

Quote

3. Maps, the variety of them and the objectives:

I'm aware of the problem with BF / CTF maps and some of them will be changed, basically these maps must not be open maps otherwise people tend to run in circles (Cruma Marshland...) or if they are already open maps, there should be only 1 way in / out (take Dragon Valley BF map as a good example).

Quote

4. Progressive gameplay and the price of A grade.

You can say "but I told you..." as much as you want, its not that I don't listen (that's how you try to make it sound like) because previous season I did reduce the amount - it simply requires more tweaking - I don't have any predictions or auto calculations where I can simply write "2 weeks" and the rest is done automatically you know... (and who said I want them to become free after exactly 2 weeks anyway?)

 

Finally, I gotta say that thanks to all these new features, many more classes become available, nearly all of them actually.

The sad part is that the "archer vs mage" complaints were replaced with "wl/tankers/spoilers" complaints.

Oh well, can't please everyone.

Share this post


Link to post
Share on other sites
19 minutes ago, Emerald said:

Finally, I gotta say that thanks to all these new features, many more classes become available, nearly all of them actually.

The sad part is that the "archer vs mage" complaints were replaced with "wl/tankers/spoilers" complaints.

Oh well, can't please everyone.

Strongly agree with this points, despite the bad externality in everyday pvp quality at least new players have a route to grind against stacked veterans

Share this post


Link to post
Share on other sites

Right,seasons ago there were no wl for example(as i remember),that's cool.

Share this post


Link to post
Share on other sites

My top event as a spoiler was for 1200 adena. I think I hit 1k+ adena 2 times only (when online was better) so spoilers dont earn that much. Now I would like to say they are 400a :) Anyway it is annoying to play spoiler first 3 weeks just to get normal gear.

Share this post


Link to post
Share on other sites

Posted (edited)

It's not imposible for the spoiler to get around 1k adena per map and here is why.
Let's make an estimate of how much does a spoiler make per map.

So lets asume that you manage to enchant your Single Spoil to +10 you will get 80% chance and the aoe spoil to +10
you ill get 66% chance to be successfull,

If you are playing spoiler with tanky stats you can go in the enemy group that is 20 if you AOE spoil them approximately  12 of them the spoil
is gonna be aquired and you will get

1. 70% chance per single person to get 1-5 Material boxes and from those 12 persons that the spoil was acuired you will get 7-8 100% chance for you to drop from 1-5 material boxes lets say you will get 3 material boxes per person
at the end yo will get around 21-28 material boxes


2. 30% chance to give you from 1-10 adena- let's say that you get 5 adena approximately from that 30% chance to drop it,from those 12 people
you will get 3-4 person the adena which is 25-30 adena.

Let's add everything now 

So from one engage on a group of 20 people you will get 25-30 adena and 21-28 material boxes

You can make this engagement alot for the period of 25 minutes, let's asume the best case senario you manage to do it 20 times or even more(this is hard to estimate)
so if we do the math at the end you will get 500-700 adena and 42-56 material boxes per map

We arent taking in cosiduration if you are playing for map points,getting the raid boss drop or getting the mini event reward,
The conluction is that there  spoiler get 5x more adena from other pvp based classes
 

Edited by Melisandre

Share this post


Link to post
Share on other sites

Im not saying that spoilers are OP and they need a nerf in the adena gain, they are ok in their current state, im saying that the pvp based classes indeed need a boost in the adena gain and the expert skills for adena isnt enough. Don't get us wrong Emerald we are not complainig we are trying to help you balance and make the server even better, take it as a constructive critcism. We all know that balancing the server in all aspects it's hard and tedious but once you get the soft spot the server will be even more successfull,

2 people like this

Share this post


Link to post
Share on other sites

Isnt kinda weird this OP guy doesnt mention healers and ols in equation when speaking about AOE.Its not a hate reply from me keeping the circumstances and what i feel for this pathetic player.He just never play this classes what he mentions here but forgets about those who plays them.Healing and rezing randomly targets is as bad as agroing randomly targets as tank.

Anyway my feedback about suports(all of them) is that earnings as adena should be less than dd.And about spoilers there is nothing wrong with them,they are an alternative other than mage to start and they were made fit the system,and also an alternative into farming mats for end game gearI dont know if now is possible to spoil 400-500 adena but before it wasnt possible(they got boosted?).Unlike warlords or tanks spoilers arent annoying,do they have agro or aoe stun to cc arround,everyone is free to ignore them.

 

Share this post


Link to post
Share on other sites

There is no problem actually with spoilers its normal .. You better try wl/tank with scavenger lvl  3. They just run around stunning or aggro and they get around 800/900a per map or wait... you play deathmats and you see wl first with 1 kill and 50 assists cool story bro. We are playing a pvp server and its not acceptable to earn less adena than a random wl .

Share this post


Link to post
Share on other sites

Posted (edited)

2 minutes ago, haquim said:

There is no problem actually with spoilers its normal .. You better try wl/tank with scavenger lvl  3. They just run around stunning or aggro and they get around 800/900a per map or wait... you play deathmats and you see wl first with 1 kill and 50 assists cool story bro. We are playing a pvp server and its not acceptable to earn less adena than a random wl .

There never was any problems with spoilers whatsoever.Except for when they could steal alot of adena and make players not joining maps,but that was long time ago :)got fixed fast and were nerfed.THey now barely steal,they are more like mats makers wich cost nothing for other players to be spoiled.

Edited by Agent

Share this post


Link to post
Share on other sites

All this QQ about WL/Tanks yet not a single video of an event to prove that they make so much adena. :)

I mean anyone can play them and farm tons of adena with them, i suppose someone will prove me wrong asap. :)

Share this post


Link to post
Share on other sites

 

4 hours ago, Saintly said:

All this QQ about WL/Tanks yet not a single video of an event to prove that they make so much adena. :)

I mean anyone can play them and farm tons of adena with them, i suppose someone will prove me wrong asap. :)

wl / tanks can made alot of adena, u dont need to watch video or w / e for see this. You have only to see the maps to see how much wl / tanks have at maps and prove what us is all talking about. done

but its a good option made 1 fraps, with 25 min and show the result for prove, but it is not good thing to do its sux to watch.

Share this post


Link to post
Share on other sites

I really only might see WL as a problem because he can inflict actuall aoe damage aditionally to his CC and it's easy to take down robe clases as it (i even solo robe classes with my spoiler here, lol).

Truth is, the dynamics of zeg groups doesn't alow anyone to stick to long in the forefront, but due how adena is rewarded only on kill and requires you to be in a certain distance when that happens, you die more feeding to. Those annoying wl/spoils/tanks just work as dmg sponges most of the time (some actually try to go for healers; thats the origninal game design in the end). Without them you would again see any pvp classic donator +16 with healer parties dominating maps, so in my option nerf adena income of healers at least, because they snowbal any othe class so hard while earning the same or more as WL/tank/spoil/OL/Ele/mage nuke aoe capable classes. As far as objective farming goes, bd has medusa and that's basicaly the bane of all zerg number advantages in objective play, but the adena earning potential is the lowest.

TL;DR

Stop whining about wanting another run of the mill pvp server with 1 moth life cycle. There all classes haw ways to earn progess in pvp, not just to participate in taking a castle in vanila being a dmg sponge to. Al aoe debufing/cc clases earn max 1a from one kill, while aoe nuke mages +ele earn more due actually dealing damage, and healers haw the leasure to get the same income as mages fighting at safe distance; midle to back of a zerg. Duno how potent the ele is in adena earnig, because he to is fighting from a safe distance.

In the big picture, there are solo game modes to, al aspects of pvp are represented: solo, hero, party, castle siege and even fun non combat events.

Share this post


Link to post
Share on other sites

You can make this engagement alot for the period of 25 minutes, let's asume the best case senario you manage to do it 20 times or even more(this is hard to estimate)

so if we do the math at the end you will get 500-700 adena and 42-56 material boxes per map
 

I think u mean 420-560 Mat Boxes :P

But while your calculation is somewhat realistic in the best case scenario, let's be real: What you'd need for this to be true is a small map (fortress perhaps), high activity (peak time) AND no other Spoiler on the same Team as you are. Good luck with that.

I think what might need a second look are Warlords. I've seen it multiple Times now that a B-grade Warlord sub got more Score/"Dmg" on TvT events or Boss fights than any stacked full S-grade DD. Their debuffs/Stuns all appear to count as Damage, propably to make adena gain calculation simpler, which is perfectly fine. The Numbers need to be slightly adjusted though in my opinion. No random B-grade sub should be able to "outdmg" (as counted by the score system) all DDs on the Map, while also gaining a big adena boost since they're only using low grade gear.

Don't get me wrong, i think it's great that warlord is playable and can get farm for doing it's job! But i'd like to see them require a little more gear and/or effort to get this done, like pretty much all other classes have to aswell.

tl;dr: stuns/debuffs from warlord count as too much dmg in terms of score/reward system

Share this post


Link to post
Share on other sites
8 hours ago, Emerald said:

The sad part is that the "archer vs mage" complaints were replaced with "wl/tankers/spoilers" complaints.

They all think that the real fun is mage vs archers... some players are trying to learn more mechanics on game with differente classes and some other are trying to play in a disperated way... disaster! 
 

7 hours ago, Reese said:

Right,seasons ago there were no wl for example(as i remember),that's cool.

last season only yamada played warlord sometimes... he made the same thing that now a higher number of player are doing... It's because our community get late to see that warlord can work good on massive pvp. Same thing happened with paladin, some players started to try this class when saw some good player making difference in events.

8 hours ago, Emerald said:

You got proofs that spoilers make 1k+ adena per event? you said so, then show me, then i'll answer the rest of the points you made here.

1k at one event is possible if a spoiler make a good build on his own char and take good decisions at the massive pvp situation... because of "adena steal" system on spoilers...
 

Share this post


Link to post
Share on other sites

Some players had a stupid idea to try play these classes and its not too good like those they saw playing and though its easy. 
And now the fact of high number of random players trying warfront classes are under a stupid vision for other players who think that massive pvp is only run in circles, use archers as top of the chain(run,hit,run...) 
Some players learned that L2 can be played with group control, heals, debuffs, target throw(...) and not only damage exchange. It's really a threat to that cowards who can't see that L2 is complex.

Share this post


Link to post
Share on other sites

By far the worst season ever. It's so obvious that everything is for the donate. Too bad cause it was a great server

Share this post


Link to post
Share on other sites
40 minutes ago, ThePrince said:

By far the worst season ever. It's so obvious that everything is for the donate. Too bad cause it was a great server

Summarize everything i've said in a nutshell:

Quote

but without a proper explanation or at least a suggestion for improvement then I got strictly nothing to say or to do, it becomes just another cry topic full of spam.

btw, little secret: previous season people could just donate to level up and thus also gain the expert books, they cannot do this anymore since most of the books are gained from ranks, so please tell me again how is everything I do for donate?

1 person likes this

Share this post


Link to post
Share on other sites
10 hours ago, Emerald said:

Lets start with why I ignore some topics.

Main reason is because people complain about the same things over and over without giving any additional details.

Maybe they are right, but without a proper explanation or at least a suggestion for improvement then I got strictly nothing to say or to do, it becomes just another cry topic full of spam.

I won't take people seriously if all they know to do is to come here, write a block of text with nothing more but "omg this and this and this are op wtf gm fix".

Secondly, I already stated in another topic that some tweaks needs to be done, so asking if I really think that everything is perfect is useless, obviously its not, every season it wasn't - there's always room for improvement.

My post is well structured and explained so everyone who have the capacity can join the discussion in the same mater and give his ideas about improving the current situation, it's far from "omg this and this are op wtf fix" if you are implying that to me. The same thing is getting written again and again on topics because most of the time you are locking them like you did on Climaxes post.

Quote
Quote

1. Actual PVP and the PVP Reward system:

You got proofs that spoilers make 1k+ adena per event? you said so, then show me, then i'll answer the rest of the points you made here.

My main points was not about how much they/can make, it was about the general reward system of players who actually prefer to do pvp without "doing the objective" by taking flags or camps, which are the types that most of the maps are being played. Anyway, Melisandre explained to you with legit facts, Fungry too and the guy plays a spoiler. I won't ever play one here so i can't post you personal screens of adena income. 

Quote
Quote

3. Maps, the variety of them and the objectives:

I'm aware of the problem with BF / CTF maps and some of them will be changed, basically these maps must not be open maps otherwise people tend to run in circles (Cruma Marshland...) or if they are already open maps, there should be only 1 way in / out (take Dragon Valley BF map as a good example).

Glad that you agree with the part. I'm sure that if we had only TVT, Domination, Escort and KOTH type of maps no one would complain about it. Also you really need to check about Dion and Giran TVT, they are simply missing.

Quote
Quote

4. Progressive gameplay and the price of A grade.

You can say "but I told you..." as much as you want, its not that I don't listen (that's how you try to make it sound like) because previous season I did reduce the amount - it simply requires more tweaking - I don't have any predictions or auto calculations where I can simply write "2 weeks" and the rest is done automatically you know... (and who said I want them to become free after exactly 2 weeks anyway?)

Finally, I gotta say that thanks to all these new features, many more classes become available, nearly all of them actually.

The sad part is that the "archer vs mage" complaints were replaced with "wl/tankers/spoilers" complaints.

Oh well, can't please everyone.

Of course that you can't actually calculate how much time exactly it will require for the Progressive gameplay to reach its final stage for A Grade, there are factors like online count, items bought etc, factors that are unknown every season. I say that it's around 2 weeks because this is the time scale that is the most appropriate by playing here for 7 seasons. By the end of the first week of a seasons start, most of the guys are already in A, by the second week it's either S or S with partially A. The 2nd week mark is the period that this stagnation that i'm talking about is clearly seen, since most of the players already have the items and only newbies try to buy A grade from the Merchant. Newcomers who have hard time collecting 3-4k for A set, jewelry and weapon.
Those classes should be available and playable all the time, not first 2-3 weeks and later thrown out because of the New Rank system. If you really think that i'm complaining about someone actually playing tank or wl you are wrong !

10 hours ago, Reese said:

Right,seasons ago there were no wl for example(as i remember),that's cool.

We had a Warlord previous season, and that was Yamada. He was actually playing the class with a pvp purpose and he was quite pain in the ass for most of the guys, which is a good thing. Those that are playing warlords/tanks/spoilers at the moment are only playing them to do the map objectives so they can rank/farm up because of the new reward system. Do you really think they will continue to play those classes when they gear/rank up ?
The first season that i started in OVC the whole number of daggers that were playing i could count on my 2 hands, everything else was just archers/mages. After i rolled to dagger from sorc suddenly most of those fail archer/mages decided to roll on daggers too, because they were too lame to kill a dagger 1v1 and they thougth things would be different if they copycat. I'm talking about guys who used Guidance(other comical things too) on dagger, some of them are still playing like that even now. Heck, at the moment we have a fail TH Hero who uses Sand Bomb 1v1 against gladiators ...
What about tanks ? I seriously can't remember a significant tank the first seasons i started here ! I even heard that last season those Empire randoms went to a siege without a tank, and when Vanio decided to go and annoy them they called some random latino tank, with whom they failed eventually of course.
I think most of you guys are seriously missing the point that i'm trying to make here ! I'm not against a class diversity, especially in a chronicle like Interlude !
I'm trying to say that all those tanks/warlords/spoilers are being only played to do the map objectives, which leads to a unpleasant gameplay. One things is for a warlord or a tank to actually try and contribute to the general pvp by playing with pvp purpose with party or even alone, completely different thing is to have 20+ tanks and warlords who are running around the maps with sole purpose only to take some flags from base to base.
What brings more satisfaction - a party/lone player who is trying to kill you by applying some kind of tactics/strategy, and you trying to counteract, or some bellend who just takes some flag and runs towards his base without a single intention of actually killing you ? 

10 hours ago, Agent said:

Isnt kinda weird this OP guy doesnt mention healers and ols in equation when speaking about AOE.Its not a hate reply from me keeping the circumstances and what i feel for this pathetic player.He just never play this classes what he mentions here but forgets about those who plays them.Healing and rezing randomly targets is as bad as agroing randomly targets as tank.

Anyway my feedback about suports(all of them) is that earnings as adena should be less than dd.And about spoilers there is nothing wrong with them,they are an alternative other than mage to start and they were made fit the system,and also an alternative into farming mats for end game gearI dont know if now is possible to spoil 400-500 adena but before it wasnt possible(they got boosted?).Unlike warlords or tanks spoilers arent annoying,do they have agro or aoe stun to cc arround,everyone is free to ignore them.

You again ? You ain't even playing this season by your own words(if it's true at all), dafaq are you even talking about OLs and Bishops when you don't know the current state of the season ? Go and create a Bishop and see for yourself how much adena a bishop earns with or without party !
Or do yourself a favor and get outside from your basement and breathe some fresh air for a change.  

1 person likes this

Share this post


Link to post
Share on other sites
1 hour ago, Redman said:

 

You again ? You ain't even playing this season by your own words(if it's true at all), dafaq are you even talking about OLs and Bishops when you don't know the current state of the season ? Go and create a Bishop and see for yourself how much adena a bishop earns with or without party !
Or do yourself a favor and get outside from your basement and breathe some fresh air for a change.  

I breath fresh air all right ,dont u worry about this Scammer.Its a good name Scammer it reflects something u did,so i think its ok to use it when i speak with u.Btw offtopic why u have that Gerrard portrait,u should put some virus or a rat in that picture but nvm.

 Back on topic my point is that all suports should be aproached including healers ols,not just what u wish.U said spoilers earn 1k adena where is the prove Scammer?Because i did play spoilers couple of times previous seasons and they never earned as much.From where this numbers and theories?And what have to do spoilers with anything,they are harmless class 0 damage almost 0 cc,why u bring it in discussion alongside with tanks/warlords.

Share this post


Link to post
Share on other sites
33 minutes ago, Agent said:

I breath fresh air all right ,dont u worry about this Scammer.Its a good name Scammer it reflects something u did,so i think its ok to use it when i speak with u.Btw offtopic why u have that Gerrard portrait,u should put some virus or a rat in that picture but nvm.

 Back on topic my point is that all suports should be aproached including healers ols,not just what u wish.U said spoilers earn 1k adena where is the prove Scammer?Because i did play spoilers couple of times previous seasons and they never earned as much.From where this numbers and theories?And what have to do spoilers with anything,they are harmless class 0 damage almost 0 cc,why u bring it in discussion alongside with tanks/warlords.

Told you many times, i don't give a fuck what you or some other random think or label me with, keep spaming that i "scammed you". No one gives a fuck about  your emotionally battered soul.
If you want proves, get your greasy head out from your ass and read what Melisandre and Fungry wrote, if you have any capability to understand them at all !

Share this post


Link to post
Share on other sites

So i also want to express my opinion in the matter..

I dont know if some of you remember me, i played here like 1 year ago and havent played again since, so this season i came back and i want to tell you what's different for me.

  • Enchant system: I'm not happy about the thing that i saw +16 weapons the first 3-4day of the server. In my opinion the "old" enchant system was fine. (if enchanting fails it goes back to +0 not just -1). i wont talk about golem stones cause its another thing that i havent tested yet but from my perpective i thing it should be available only for a small number of enchants (till +8 weapons perhaps, after that you should take the risk and if fails then you go back to +0). The current system i think its bad cause first if all it affects the market (which is another part of l2) and i tested this in the first couple of days when i was trying to sell +10 weapon and i didnt got not even 1 person interested, and lastly as someone mention above , when a new player starts how you think he will react when he is with b grade and the enemy is +16 S grade weapon ? and i not talking just 1 person with +16 but multiple people. So to sum this up , i think the "old" enchant system was way better and funnier cause it gave you a purpose to enchant with the risk of being 1 of the few or "just another guy".

 

 

  • Adena farm system: I dont know the whole picture about the changes you made since then but 1 thing is for sure, i dont farm adena like i used to be (yes i play a DD since i started the server like i did 1 year ago and i never played either support /wl/ol/spoiler ). Its a good thing that supp class can make adena but not by themselves but as a party and you can solve this by tweaking party looting. for example: make party "by turn" or "by random" so when a DD kills someone , the adena reward for the kill is going to someone by turn or random as i mentioned. As for the kills and assists you can make support classes take assist for every kill a party member makes and have a % to get a kill counter for everykill their party takes.

 

 

  •  Rank system: I think its better than it used to be (for aquiring expert books) so i wont comment on that.

 

 

Also i want to pinpoint some things that i prefer like get scrolls for killing like it was before not just adena. That means removing AA so i dont know if it can be done so what about pvp gives you not only adena but AA as well (that means tweaking scroll prices cause u can farm AA from pvp).

I liked the old scoreboard , Top 10 kills. Lets be honest we all antagonise each other for the kills not score.. its a pvp faction server after all. I personally want to play for the pvp not farm,score,etc.. 

And for that i dont like seeing in event just 1 good clan oriented party (for each faction) , randoms and most of the others being SOLO spoilers,tanks,wl with no purpose just farming and making events boring and annoying cause i believe noone wants to kill b grade ppl with no purpose just going in event for farming purposes.

Thats all i got for now, i hope (both community and emerald)  put some thoughts about this things and tell me your opinions as a grown up people who care about the server and not just take it personally and bomb this thread with non-sense crying like kids do cause some of us are not kids anymore and we like to discuss our problems or better the problems we see in a game we like.  

2 people like this

Share this post


Link to post
Share on other sites

Posted (edited)

30 minutes ago, Redman said:

Told you many times, i don't give a fuck what you or some other random think or label me with, keep spaming that i "scammed you". No one gives a fuck about  your emotionally battered soul.
If you want proves, get your greasy head out from your ass and read what Melisandre and Fungry wrote, if you have any capability to understand them at all !

And u should know better im a rock emotionally,i tease faggots like u for breakfast.Still this doesnt change from the fact its in my right to call u Scammer,its something u did and name suits you.

Abouts poilers and how much adena they get Even if its the case wich i reall doubt because i didnt read any significant changelist for spoilers than in previous seasons,so im entitled to know better than what u think others report about it to you.But lets say spoiler do 1k adena per map,why it matters for u?And why u put spoiler alongside real annoying classes tanks/warlord.Also u dont even mention ols or bishops.

Btw keeping your track u shouldnt suggest anything about server for improvement.What u said its all a wall of text mostly biased bollocks.Last time u suggest something was to put K/D in game,another biased sugestion so f4gs to can appear in statistics somewhere because u couldnt make it anywhere else.And to show at K/D u and your clan evoid mini events like plague and do pvp just like rats instead of enjoying server and do natural pvp like everyone else.

         

Edited by Agent

Share this post


Link to post
Share on other sites
37 minutes ago, Agent said:

And u should know better im a rock emotionally,i tease faggots like u for breakfast.Still this doesnt change from the fact its in my right to call u Scammer,its something u did and name suits you.

Abouts poilers and how much adena they get Even if its the case wich i reall doubt because i didnt read any significant changelist for spoilers than in previous seasons,so im entitled to know better than what u think others report about it to you.But lets say spoiler do 1k adena per map,why it matters for u?And why u put spoiler alongside real annoying classes tanks/warlord.Also u dont even mention ols or bishops.

Btw keeping your track u shouldnt suggest anything about server for improvement.What u said its all a wall of text mostly biased bollocks.Last time u suggest something was to put K/D in game,another biased sugestion so f4gs to can appear in statistics somewhere because u couldnt make it anywhere else.And to show at K/D u and your clan evoid mini events like plague and do pvp just like rats instead of enjoying server and do natural pvp like everyone else.

"Rock emotionally" :D, why after i write something you double-triple post every time then ? Years passing by, yet you still remain the same butthurt rejected random.
Agent and his obsession of K/D, too bad after all those soes that you used you still couldn't manage to get inside that list with your main char. After you realized you won't ever get there, you started bitching about it in game and here :D.
Btw, you should really start to play this season, it will be like a heaven for a random spoiler like you.


Every breath you take
Every move you make
Every bond you brake
Every step you take
They will be spoiling you
Oh, can't you see
You belong to OVC
How your poor heart aches with every missed spoil you could have made
 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0