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Mayhem

Updates

6 posts in this topic

* All the updates that have recently been made are great, to me at least, however, that last one with PvP / PK seems a bit awkward. The whole faction server is based on Player Kills, so how exactly will anybody be motivated to play if assists matter more than actual pvps? What's the moto now? Kill nothing to get rewarded? A combination of both in a rewarding system would be great, but still PKs should always be more important than assists (80-20%). Also, these rewards on Rank Manager are so discouraging... Get Rookie title to get an Ancient Insp Book? .. Noone would care for that, not even in the very first day.. Just give straight up Adenas to people and let em enjoy it.

* Achievement's Manager should still exist with other various stuff that would re-complete the previous list of 13 categories. You also have to implement better rewards there as well.

* Olympiad: On the previous season, I had to camp Friday/Saturday/Sunday 4h per day... and the reward was what? Shine bright like a diamond? You should decrease the amount of tokens needed for enchants and increase the tokens acquired for gathering 50+ pts or being a hero. As it is atm, olympiad is utterly useless and it's not interesting at all except for people that like watching their char glowing. Olympiad should benefit your character in various ways. It was created to be smth special and it should be.

* Aden Castle: Why would someone fight for it after he gets his clan to lvl 8? To gain 50% - 25% boost xp/sp which I doubt it even works? To kill Dr. Chaos that gives you useless materials? Something needs to be changed there as well.

* Regarding the community drop, I disagree with most of the ppl here that say that ppl get bored. 75% of the ppl are the common apes that move from server to server weekly trying to find the perfect fit, which will never exist, after their 1st failed attempt to make their wpn +10. Also, many ppl get discouraged from other apes that actually get bored or have failed to enchant their weapons and start creating negative shops or shouting about other servers etc. You should make the rules stricter, and banhammer all these talents from their first shout or shop. If you don't like the server, the solution is really simple, it's actually 2 clicks away, start using it.

* @Scaretactic - About the thing a fella said that full-geared players don't have smth to do and get bored, that's so wtf. The whole reason that you join here is to get your gear and PvP. If you expect to get a dragon with a big sword to keep you interested, then you definitely shouldn't join Interlude servers, but you should create your own endless game. Also, if Emerald added any other bonuses for ppl that have reached end game gear etc. then newbies wouldn't even bother to join. The chronicle is Interlude, if you don't like it, wait for the GC season that will last again for a week. At least you will have your starwars fun there.

It's my second season here and that's what I've seen so far.

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* All the updates that have recently been made are great, to me at least, however, that last one with PvP / PK seems a bit awkward. The whole faction server is based on Player Kills, so how exactly will anybody be motivated to play if assists matter more than actual pvps? What's the moto now? Kill nothing to get rewarded? A combination of both in a rewarding system would be great, but still PKs should always be more important than assists (80-20%). Also, these rewards on Rank Manager are so discouraging... Get Rookie title to get an Ancient Insp Book? .. Noone would care for that, not even in the very first day.. Just give straight up Adenas to people and let em enjoy it.

Wow wow hold there... all that negativity, have you even checked the new system?

Who decided that faction server is based only about player kills? what makes you think that I made it so assists matter more?

Assists are easier to get, that's why ranks starts with assists, it gets harder as you climb up the ranks and will also include kills, score, played events, wins and so on, everything matters, not just player kills as you mention it.

Rewards are discouraging? you do aware that so far you got nothing for getting new ranks right? there are 100 ranks, what rewards do you want to get exactly from each rank? 500 adena? so nobody would ever need to buy/sell anything? the rewards were made like that so newbies will get starter stuff from the starter ranks, and on higher ranks it will start rewarding also lvl 3/4 books, enchants, bogs, Adena etc.

Quote

* Achievement's Manager should still exist with other various stuff that would re-complete the previous list of 13 categories. You also have to implement better rewards there as well.

Achievements manager was removed because the other achievements had no point.

The removed achievements were Elo, Skill Enchant, Level, Noble, Olympiad Points and Vote.

Why would I reward players for any of these? its your goal to do all of the above even without me rewarding for it, and if you need an explanation, go on and I will explain why.

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* Olympiad: On the previous season, I had to camp Friday/Saturday/Sunday 4h per day... and the reward was what? Shine bright like a diamond? You should decrease the amount of tokens needed for enchants and increase the tokens acquired for gathering 50+ pts or being a hero. As it is atm, olympiad is utterly useless and it's not interesting at all except for people that like watching their char glowing. Olympiad should benefit your character in various ways. It was created to be smth special and it should be.

* Aden Castle: Why would someone fight for it after he gets his clan to lvl 8? To gain 50% - 25% boost xp/sp which I doubt it even works? To kill Dr. Chaos that gives you useless materials? Something needs to be changed there as well.

As I continue to read this topic I still try to figure out what kinds of rewards will ever make you happy.

Olympiad stays retail like, with the only change that 1/4 period => 1/4 rewards.

Why would you take Aden Castle on any other server? on most server it gives strictly nothing besides of the circlets.

But yeah, the lack of disrespect you just showed when you said "I doubt it even works", I regreated I even started to answer this post, and by saying that you obviously just trying to make it look like Aden Castle gives nothing, you had nothing to say about XP/SP bonus so you said "you doubt it works", fuck it - why I even bother.

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 How exactly can I be negative when I start with ''all the updates are great''... I mean, even if smth shows negativity, don't you understand that I'm typing here in the first place because I like the server? If I didn't, I wouldn't even bother. Don't take things so personally, it's mainly a discussion if you want to have one.

* You are right about the rank - achievement manager thing.

* Regarding Olympiad: The Olympiad rewards are exactly like this atm : 1 Bews after 3 hero counts / Heroic Miracle for 7 seconds / Bers - Valor for 2 minutes / Hero wpn - circlet - glow. How exactly is this normal and rewarding? The skills are fine but rly 1 bews after 3 hero counts? 1? If you are willing, explain to me why is it so.

* Aden Castle: 'Which I doubt it even works' was meant to be 'I've checked it with Castle and without' and I saw no difference at all and that's why I typed that because I'm not sure it works, however, I'm not sure it doesn't as well. How am I showing lack of disrespect by posting my opinion? You very well know that I'm only positive towards the server. Regarding the Castle, it's quite useful at the beginning for crp/xp/sp boost, but later on it becomes useless and that's why everybody is afking while the siege is on-going. Maybe you misunderstood what I wanted to say. As the server develops, the rewards should be progressive. For example crp/xp/sp boost could be removed after 20-30 days or so that the server is live and be replaced e.g. by a passive skill for the clan (WIT +1 / INT +1 / CON +1 / STR +1 / DEX +1 ) that owns it or smth else that benefits the castle owners (like h5 wards).

Also, it's not about what makes me happy. What actually makes me happy is for the server to have a stable active community. I really don't care about anything else or any updates other than seeing more people online. Anyhow, I really didn't mean to be negative.

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I do not take things personal, but be at my position and read your whole post again and tell me what am I supposed to do with all that information?

You saw the requirement/reward for rank 1 only, and you already came here to post a block of text saying how bad it is, while all your statements about it are totally wrong, then you start talking about rewards on other features which are bad but never define what you want instead.

 

About olympiad, I think since season 1 besides of people coming and saying "olympiad is not rewarding", nobody have ever bothered showing how "bad" it is, now that you state its 1 bews for 3 hero count, I suppose it could be increased, open a suggestion about it and i'll check it out.

Open a suggestion also about aden castle passive skills so I won't forget about it.

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Posted (edited)

I agree with the oly thing that its true that it is not quite as rewarding as an oly should be.

Other things working well for all and newbies especially, gj Eme.

 About the castle, I personally think that a passive skill or some extra reward like adena or smth from time to time to the owners would make the castle worth much more, back in the old school lineage the lords of the castle were making a lot of adena.

Remember there`s only ONE castle to get in the server so why not make it worth fighting for even more.

Edited by Zeref

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Posted (edited)

5 hours ago, Mayhem said:

 

* Olympiad: On the previous season, I had to camp Friday/Saturday/Sunday 4h per day... and the reward was what? Shine bright like a diamond? You should decrease the amount of tokens needed for enchants and increase the tokens acquired for gathering 50+ pts or being a hero. As it is atm, olympiad is utterly useless and it's not interesting at all except for people that like watching their char glowing. Olympiad should benefit your character in various ways. It was created to be smth special and it should be.

The buffs are pretty good especially in OvC. U imagine rushin hero zerg 100 niggas running out with miracle after massacre? BUT only if ur main class ir your pvp class

 

MO sieges are indeed bad, cause only registered clans clan enter Aden and also while siege is happening events are also happen and the mostly lol thing i ever see a ZAKEN spawned while siege was happening and like was me vs 2 pts of tryhards of empire. So, deal is making it a 2 hour event where everyone can play, or either you can make Aden Main Town for 2 hours, idk. All i know is that fighting 2vs18 while theres 200 guys in zaken is deep shit even for me

Heroes only have meaning when server have competition between clans, so by estimulating it u fix two problems with 1 shot

Edited by Lesley

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