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Emerald

Changelist

7 posts in this topic

Changelist #1

* Fixed bug with streams not updating in homepage sometimes.
* Fixed bug in Battle Royale sometimes players didn't get damage.
* Fixed title for Altar in fort maps wasn't updating to owner faction.
* Free consumables will no longer be consumed on use (soul/spirit shots, arrows, soul/spirit ores etc).
* Fix small bug in saving buffer schemes.
* Fixed humans appearance in Humans VS Zombies event.
* Fixed bug where wyvern stayed after escaping White Walkers mission.
* Small improvement to toplist html.

Added:

* Fixed summons losing buffs sometimes.
* Fixed bug allowing players to enter arena in Korean TvT while they shouldn't.

Added:

* Fix bug where players who got disconnected couldn't log back in game sometimes.
* Fixed Wisdom Test event, now Order side will get Chaos mobs.
* Increased private store slots from 18 to 24.

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Changelist #2

* Attempt to fix issue where boss events could stuck sometimes.
* Changed daggers blow damage nerf from x1.6 to x1.8 (a boost).
* Decreased the amount of PvP points non-damage bad skills worth (aggression etc).
* Necro summons can now buff their pets.

Added:

* Fixed fence in Humans VS Zombies event.

Added:

* Increased Aggression reuse delay from 6s to 15s.
* Removed dagger nerf completely.
* Small fix to blow damage rewards.

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Changelist #3

* Removed Warrior's Helmet Hair Accessory due to missing texture in the client.
* Added missing masterwork upgrades for special weapons.
* Nerf SPH damage by 10%.
* Nerf all AoE damage by 30%.
* Removed the snipe duration change, since people can just alt + click to remove it it is no longer needed.
* Boost Titan damage by 25%.
* Changed Tyrant AoE charge damage skills nerf from 30% to 20%.
* Changed Tyrant single target charge damage skills nerf from 15% to 10%.

Added:

* Small fix to summons caused after last update.
* Fix Humans VS Zombies rewards.

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Changelist #4

* .info will now show time remaining in farm zone even when outside of farm zone.
* Cloaks / boss weapons are now tradable.
* Spawn protection will now go off when attacking/casting a spell.
* Fixed bug in False God mission prevented the event from progressing.
* Agathions will be hidden in events where appearance is hidden (DM, LMS, etc).

Added:

* OLs are now considered healers.
* Removed the SPH nerf.

Added:

* Added missing upgrade options to olympiad weapons.
* Fix class change service.
* Fix next target in olympiad.
* Reduce penalty from gear dependent system if killing target with lower gear.

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Changelist #5

* Tanks will now take 25% more damage and deal 33% more damage.
* Added new map: Border Outpost (Siege).
* Decreased mcrit damage by half.
* Changed mcrit rate nerf from 30% to 50%.
* Introduced back half-lethals to daggers.
* Empowering Echo m.atk. bonus reduced from 25% to 15%.
* Critical heal amount reduced from x3 to x2.
* Reduced Chain Heal amount of targets from 2-4 to 2-3.
* Teams in Multi TvT will be random when under certain population amount.
* Fixed after a clan takes Aden Castle attackers will be teleported to Aden Town instead of main town.
* Fixed players could cast Seal of Ruler below the artifact.
* Fixed "cannot see target" sometimes when casting seal of ruler while on the ramp.
* Fixed Keucereus Base CTF map flag locations.
* Fixed players couldn't attack each other in Aden Siege event.
* Made it a little bit harder for healers to get kills out of assists.

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Changelist #6

* Reduced amount of guards in siege maps.
* Changed the mcrit damage nerf from 50% to 25%.
* When Multi TvT starts players are supposed to be paralyzed.
* Increased base adena drop amount from PvP from 80 to 100.
* Increased max adena drop amount from PvE from 30 to 40.
* Reduced LS prices from 8k to 6k.
* Added missing auxiliary stones S-grade to Box of Luck.
* Boss / Territory jewels are now augmentable, otherwise accessory LS ends up being useless.

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Changelist #7

* Added olympiad jewels to olympiad shop.
* Reduced BOG prices.
* Castle owners will now get 1 fame point per kill instead of 1 CRP.
* Added Fame -> CRP exchange at god NPCs.
* Added clan shop to castle owners with items buyable for fame.
* Reduced gemstones amount needed to augment accessories.
* Added new siege event: Aaru Fort - conquerable by clans like Aden Castle.
* Split rewards between castle and fort, see details in Portal.

Note: Fort siege date is not final.
Note2: More siege types will be added soon.
Note3: A single clan can own all residences.

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