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Emerald

Real money achievements system

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Next system that is going to be added to the game is real money reward system.

At random times, this system will offer real money rewards for players who will be the next to accomplish a certain goal, for example, be the next to gain 100 PvP kills.

Players will be able to claim their reward as USD or ingame FA, depending on the achievement.

A list of all past achievements and their winners, all currently active achievements and all of your accomplished achievements will be added to the Games Manager.

To get the system warmed up, the clan leader that will win the next Aden Castle siege will win 20$

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Ifinitel2 had achievement system which gave some extra loot:

- double/tripple/4/5/6 kills in 5seconds (between kills, not from 1st kill to last);

- killing sprees (5/10/15/20/25/ ect...);

- killjoy (killing person who has spree:

- killing x amount of people;

and so on... i think we should have those too.

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LOL.. are you gonna give players $$ for playing on your server? that's just stupid. It's like going to the job interview and telling your employer that you will pay him so you can work there... 

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22 hours ago, kwolf said:

Ifinitel2 had achievement system which gave some extra loot:

- double/tripple/4/5/6 kills in 5seconds (between kills, not from 1st kill to last);

- killing sprees (5/10/15/20/25/ ect...);

- killjoy (killing person who has spree:

- killing x amount of people;

and so on... i think we should have those too.

Who said we don't already have these? have you even played the server or read its features?

15 minutes ago, PePeR said:

LOL.. are you gonna give players $$ for playing on your server? that's just stupid. It's like going to the job interview and telling your employer that you will pay him so you can work there... 

Why do you care how the money is invested? so far money was spent on advertising whenever a new season was about to start in order to bring new players to the server.

Now there's the 2nd option, which is trying to keep the current player base playing - and we'll do it by such achievements system.

If we will see it doesn't help, it'll simply be removed.

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Make me rich

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Current achievement list, if you got ideas for more feel free to suggest.

be the next to get 100 PvP kills
be the next to get 500 assists
be the next to get 3000 event points
be the next to gain first blood in a map
be the next top 1 player in a map
be the next to get quadruple Kill
be the next to get the unstoppable killing spree
be the next winner in a Battle Royale event
be the next winner in a Death Match event
be the next winner in a Last Man Standing event
be the next winner in a Lucky Chests event
be the next top 1 player in Bomb Fight
be the next top 1 damage done in boss event
be the next top 1 collector of a daily event
be the next to get 50 olympiad points
be the next to kill Dr. Chaos
be the next to complete Statue of Peace mission
be the next to complete Frozen Tundra mission
be the next to complete False God mission
be the next to complete Mines of Moria mission
be the next to win Aden Castle siege
be the next to win Giran Castle siege

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money  $$$   money $$$ 

i will  quit  my  job  and start  working  here   

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i should check aways game manager or i will get in msg?

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you could add a clan war as achievement.

with options as surrender with less penaldies for the losers or total defeat and greater penaldies

the base idea is that the more strategy used versus harder enemies (based on elo for example) will give +% reward for the winners or the opposite if won versus easier players (based on elo) also, going on war with easier enemies will expertise the easier so they will lose periodicaly their advantange and they will seem easier but produce higher reward due to their 10:0 (on a long worthless abuse since winning already won enemy clans give you less rewards)

*ps you can add some staff like <<dishonor>> when killing non war competing members on that period and a lot staff to make it even more harder depending on the clans elo 

 

 

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