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Emerald

Changelist

7 posts in this topic

Changelist #1

* Increased respawn time in farm zone from 5s to 15s to allow time for ressing.
* Rune times will reduce only when outside of town, so players won't have to logout to keep timers.
* Any player outside town will receive global vote rewards, not only players in a map.
* Removed normal enchant scrolls from False God mission, only blessed should drop.
* Missions will now switch every midnight instead of every Friday/Monday to allow bigger variety, more new missions will be added later.
* It is no longer required to play 5 maps a week in order to participate in olympiad games.
* Streamers who stay in town will lose their priority to be displayed on our homepage in favor of these who aren't in town.
* Balanced the rewards between the different missions, so Mines of Moria would give less and the other 3 would give more.
* Added visual zone to mark the area where players should go into in order to win Mines of Moria mission.
* Hunting Grounds and Bomb Fight are now balanced by players amount instead of ELO.

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Changelist #2

* Level requirement to become a noble is now 78 instead of 80 since i'm aware some classes have harder time leveling.
* Fixed Lightning Strike base land rate should be 25% instead of 20%.
* Fixed Force Barrier should also block buffs/debuffs.
* Fixed augment battle roar not taking a buff slot.
* Fixed a visual bug with summons.
* Fixed spawnguards shooting through floor in Gludio Castle.
* The bigger map for Humans VS Zombies mini event will run more often.
* If a double XP/SP period is running an announcement will be sent upon char login and time remaining can be seen on .info
* Clans can now open Academy with up to 3 people below rank 4, when reaching rank 4 these players gets auto kicked with academy circlet and clan is rewarded with 350 CRP.
* A party can have only 1 duelist from now on.

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Changelist #3

* Increased Academy slots to 5.
* Points in boss events are now calculated as 2 different phases: PvP and PvE.
* Added all possible ways to get drops from boss events to .info command.

The above changes were applied with today's maintenance, note that the maintenance wasn't supposed to introduce an update in the first place.

More will come soon.

Added:

* Deleted Monastery of Silence (Battlefield).
* Added Monastery of Silence (Domination).
* Added Orc Village (Domination).

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Changelist #4

* Fixed some skills with ignore shield wasn't ignored.
* Olympiad will now start 1 hour later.
* Olympiad will last for 1 hour less (3 hours instead of 4).
* Added farm zone, mission and castle siege activities to the portal.
* Aden siege will now take place on Saturdays instead of Sundays.
* Aden siege will now be a part of the events routine, all vs all style.
* All clans level 4 or above will be auto registered on the siege when it starts.
* FA will drop from PvP during Aden siege.
* Teleporter will be available during the siege with teleports close to the castle.
* Castle owners will always get FA drop from PvP.
* Ancestor Martankus was replaced with Dr. Chaos.

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Changelist #5

* Fixed another small issue with shortcut registering.
* Fixed manual respawn during siege event.
* Fixed engraving ruler in siege event.
* Fixed Dr. Chaos respawn time should be shorter.
* Siege event will last for 1 hour instead of 2 and will start 1 hour later.
* Siege spawns will be even closer to the castle and closer to each other too, added a few more spawns.
* Added castle owner name on portal.
* Added Giran Castle Siege at Sunday.

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Changelist #6

* Players who play with a bishop will now have a higher modifier (get less rewards, gives more).
* Summons can now get a damage boost of up to 40% instead of 50%.
* Gigantic Chaos Golem is now weaker.
* Changed event voting system so even events without max amount of votes can still be picked.
* CRP reward from academy members will now depend on join rank: 1 = 400, 2 = 300, 3 = 200.
* Added new maps: Aden Town (TvT, Fort, Escort), Aden Castle (Siege).
* Removed mission / farm zone reset scrolls, main activity should stay in events.
* Reduced siege event time from 1 hour to 45 minutes.
* Added real money achievements system on Games Manager.

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Changelist #7

* Removed the mana burn boost.
* Added announcement on login with how many achievements currently active.
* Small improvement to mission related achievements.
* Added few new achievements.
* Fixed duel wasn't showing colors benath players after last update.
* Updated client Tattoo of Power description.
* Cancelling augmentation from C/B items is now free.
* PvE points will not count for hitting irrelevant mobs during boss events anymore (Archangels in Baium, Larva in AQ etc).
* Healers won't get any rewards anymore for resurrecting in a free for all boss events.
* Fixed Betray.
* Fixed mini events stucking bug.
* Increased gear dependent bonus multiplier from 5 to 10 (which basically means, double rewards for killing higher geared players).

Added:

* Fixed a bug with Korean TvT.
* Doors/Walls will be fully healed when a castle siege starts.

Added:

* Reduced Seal of Ruler cast time by half, since now spawns are closer to castle.
* Removed clan shop, castle owners will get double FA drops instead.

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