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Emerald

Changelist

10 posts in this topic

Changelist #1

* Bosses in maps will spawn according to players gear (in addition to player amount).
* Fixed a bug with creating a subpledge taking more CRP than it should (clans that got affected were refunded).
* Fixed bug: http://l2ovc.com/forums/index.php?/topic/12856-honor-heart-of-paagrio/
* Added .animauto, this will be default for all players and will decide automatically if to display animations depending on situation.

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Changelist #2

* Animations will now always show in Battle Royale, Bomb Fight and Korean TvT (regardless of player prefference).
* Radar will now always show in Battle Royale (regardless of player prefference).

** Event preparation for the weekend, check NPC in town for information!

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Changelist #3

* Fixed Master of Enchanting rewards.
* Players who get CE or DC during boss events will now be able to reconnect inside the event.
* SE can now cast any good spell on other support classes.
* Support classes can now use Scroll of Resurrection on other support classes.

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Changelist #4

* Small fix to Squish the Squash event.
* Fixed issue with hero items.

** Heroes can retake their hero weapons / circlet from olympiad monument.

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Changelist #5

* Added multi-type map system, see below for newly added maps.
* Added clan shop to Aden Castle owners.
* Small fix sometimes players were losing a buff when rebuffing.
* Zombies will now get 8 Adena for every enemy they transform.
* Reduced Horrific Puma p.atk.

Added new maps:

* Blazing Swamp (Domi)
* Blazing Swamp (TvT)
* Cemetery (Domi)
* Cemetery (Escort)
* Cemetery (TvT)
* Cruma Tower (CTF)
* Dark Elven Village (CTF)
* Death Pass (Escort)
* Dragon Lair (Escort)
* Elven Village (TvT)
* Execution Grounds (BF)
* Execution Grounds (Domi)
* Execution Grounds (TvT)
* Floran Village (BF)
* Floran Village (Domi)
* Forbidden Gateway (TvT)
* Giran Harbor (Domination)
* Gludin Village (CTF)
* Gludin Village (TvT)
* Heine (BF)
* Hot Springs (Domi)
* Hot Springs (TvT)
* Hunters Village (CTF)
* Imperial Tomb (Domi)
* Imperial Tomb (TvT)
* Iris Lake (Fort)
* Iris Lake (TvT)
* Ivory Crater (TvT)
* Orc Village (BF)
* Pavel Ruins (Fort)
* Ruins of Agony (BF)
* Ruins of Despair (TvT)
* Rune Castle (TvT)
* Spider Nest (TvT)
* Talking Island Village (BF)
* Talking Island Village (Domi)
* Talking Island Village (TvT)
* Town of Dion (CTF)
* Town of Dion (TvT)
* Town of Giran (Domi)
* Town of Giran (TvT)
* Town of Gludio (BF)
* Train Station (TvT)
* Wall of Argos (TvT)

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Changelist #6

* Small fix to anti afk system in Escort the Payload maps.
* Increased score for killing mutants in Mutants VS Humans.
* Altered Giran Harbor (Domination) map.
* Added new maps: Forge of the Gods (Escort), Ketra Outpost (Domination).
* Small improvement to .animauto

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Changelist #7

* Renamed some maps.
* Merged similar maps into a single map.
* Added 3 new territories: Hunters, Floran and Fantasy.
* Changed some territory rewards.

Added:

Made Cruma Tower (CTF) smaller.
Made Varka Outpost (CTF) smaller.
Made Ivory Tower (TvT) smaller.
Made Mithril Mines (Domination) zone smaller.
Added Schuttgart Town (TvT).
Added Antharas Lair (Domination).
Added Insolence Tower (Domination).
Added Insolence Tower (CTF).
Added Coal Mines (Fort).
Added Dark Elven Village (Domination).
Added Orc Barracks (Escort).

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Changelist #8

* Bonus points from kills will now properly distribute only between these who took part in doing an objective.
* Added a message in chat that will show how many points were obtained and how much of them were bonus from objective.
* Removed Adena reward while capturing a fortress.
* Added 5 points bonus for every kill for players who took part in capturing a fortress in fort maps or base in battlefield mini event.
* Players will now get an assist point even if they did the last hit.
* Removed the boost "Increased the amount of targets a warlord can hit by 5".
* Changed "Destroyers cannot take down more than 50% of player/summon max CP+HP in a single hit" to 67%.
* Changed "Destroyers cannot take down more than 10% of flag/king HP in a single hit" to 15%.
* Mirage chance reduced from 80% to 60% (this nerf existed before, don't know where did it go).
* Summons will now get damage bonus according to owner's gear: B-Grade +7%, A-Grade +14%, S-Grade +21%.
* Hell Knight and Maestro summons will also benefit from the summons boost (not only summoner classes).
* Non-stackable items will now get a max discount of 35% in donation manager (instead of 50%).
* A popup window will be sent to everyone (including offline characters on their next login) when a game progression is made (no effect this season).
* Doors will be destroyed instead of opened in maps where they are not needed (less chance for CE, stucking etc).
* Instance events will now be choosen according to online players amount.

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Changelist #9

* After server restart players will have 2 minutes to vote for next map/mini event (instead of random event starting).
* Added Mission Manager to the game, new missions will slowly be added.
* Currently implemented missions: The Statue of Peace and The Frozen Tundra.
* Simplified Ice Queen Cabin instance event.

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Changelist #10

* Various bug fixes.
* Added new mission: The False God
* Missions will now run all week, and will switch every Monday/Friday.
* Reduced the prices of S-grade items.
* Reduced rank requirements and increased the AA reward.

Note: players who meet the new requirements can just get 1 score to be promoted.

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