ichakala

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Everything posted by ichakala

  1. New expert skills effects

    I do not want to engage with my opinion but I think people who think too much about speed do not think about pvp. They are for ks and when they have no choice and can not avoid pvp they are easy frags(often they come here and QQ, surprised that they die easy and start blame the balance and Emerald, who made some bad decision in the past because of such types of players). I can not deny that this strategy works and speed is very important in ovc but these who think too much for speed collect very fast a lot of fans What's the point of being quick if you die easily? I am not fan of this style.
  2. New expert skills effects

    It was bug, I speak in general. Many think 300 element is something that broke the game but they forget that in gf element on the weapon is half but also resists on armors are half.
  3. New expert skills effects

    It is done in h5 the same fixes should be done in GF + these which are done in h5. You have just few skills difference between h5 and GF. You have element system in both, in both many people think that system is bad but you know losers always have a reason for their fail So why you need to try complicated things with good chance to broke the game and do overwork while you have it already done ..... IL has nothing to do with discussion for other chronicle IL has his fans, I never was fan of this chronicle and if I start play it should do it alone (something that I don't want) .
  4. New expert skills effects

    My personal opinion - in gf there will be big QQ from kamaels. RI is too OP, RT decrease p def with 30%(10% max in h5) and there are not armor sets with resist againstparalysis(Lightning Shock is with too big success rate, Steal Divinity takes 7 buff with 100% success rate, as I know what kind of people play here there will be many who will play slh only to make sad others with Steal and LS....). Archers, titan and many other are dead classes, its too much mage chronicle H5 is more balanced, kamaels are nerfed, all characters are good for pvp if you know how to play with them, with correction of aoe glad skill should be fine. Irreale made on RPG one of the biggest zerg I've seen in this game... hundreds of frags.
  5. New expert skills effects

    I am too busy even to spam here. I also miss pvp but prefer something new( h5 if possible) . Il become too boring and after few months on low rate h5 now I even don't want to hear about IL I watch here with the hope that Emerald will up something with chickens(kamalols ) but as I see the chance is not good (for now)
  6. New expert skills effects

    Like always How is going on abc ?
  7. New expert skills effects

    pornostar mage ? Ah there is no trickster .... About mages in ovc... 99% run when they see dagger around which mean they give their back to the wrong characters. Then come here and QQ....
  8. New expert skills effects

    Someone of whom you ran like a rabbit and made QQ topic about dagger damage
  9. New expert skills effects

    Top mages doesn't cry here from other characters Still remember what a panic was detro when he saw me near around him
  10. [Not a rant] Nerf Daggers?

    It is not hard with any char if you know what to do(items, buff,dyes etc.) You can do the same amount of kills with mage, archer, tirant but as you can see not all can do this and need to QQ here and in game. In ovc everything is pretty simple - people with even low experience(which are so few) kill people without such(which are many). The second type come here and QQ, Emerald try to do something for them but even the gods can not help them....
  11. [Not a rant] Nerf Daggers?

    Its a good point of view. In ovc more than half mages use wrong dyes, more than half wrong buffs, much more just tp->t arget-> f1 ->repeat, doesn't matter what is their target and where they are.It's a comic and pathetic situation ..... I saw many times mages with focus,might etc in random pts. The funny is that when I noticed them they called me "noob" followed by some l2 " lesions"
  12. [Not a rant] Nerf Daggers?

    This season no but there is no difference since last 10 season in this. Btw if you are mage, and still QQ from daggers think first about your game style, look at others mages who don't QQ(I am not sure if ABC play this season but he knows how to play against dagger for sure, unlike 95% of mages wana be f1 QQ-ers).
  13. [Not a rant] Nerf Daggers?

    Then you should know that without COV dagger has -20% m def and with berserk -10%. In ocv pow + berserk daggers are people who stay away from the battle and run only after runners. They have no problem to escape from the battle or to catch everyone who trying to run.
  14. [Not a rant] Nerf Daggers?

    You always can do a test. As someone who played dagger many, many seasons in ovc go try. Get cov and no berserk and hit with mage.Then replace cov with pow and add berserk and come back here to discuss the result. Just to remind : Berserker Spirit - Decreases a party member's P. Def. by 5%, M. Def. by 10% and Evasion by 2
  15. [Not a rant] Nerf Daggers?

    If you mean with "de-target" (maybe in other game can be called like that...) mirage then its already nerfed -> reuse time and success rate(look at the forum). For magic defence - its not about it, its for how resists work in IL. If you don't know how they work then you play the wrong game. IL is the chronicle in which everyone easy can decrease mage damage, just need basic knowledge that is the problem in ovc cry, cry community... Bluff in ovc is with very, very low chance but looking at what you wrote just one question : how long you played l2 ? Month? Two months ? Not more..... about backstab only you know what is the problem.... Lethal is completely removed in ovc(Once again I'm convinced that you have no idea what you are talking about) Again for blow only you know what you mean....
  16. [Not a rant] Nerf Daggers?

    In low rate server if you play with magnus in pvp you are free frag with 0 chance to win pvp. I agree that in ovc is different but the rule is the same. Everyone who played pvp in low rate server knows : berserk is not pvp buff, magnus is farm buff. No one can have everything in this game, if you want to be stronger then your attack power will be low, the same is for daggers. You can see for sure on the map daggers with pow + berserk, they have a lot of speed, attack speed but they die fast. It is the same if any dagger with pow and berserk (who will receive maybe 1,5k normal from every mage) to come here and cry "nerf mages" ....
  17. [Not a rant] Nerf Daggers?

    In this game you have choice how to setup your char(items,dyes,buffs). In each setup you will be stronger vs someone but weaker against other.If you use MA set +6 (for example), COV and rebirth for p def, and you if you keep the dagger in front of you (the most common mistake is that people leave the dagger to hit them from behind, then come here with complaints)maybe you again will die(depends) but it wont be easy. If you prefer to have more cast, speed, m crits the cost for this is your p def and you should not complain that you receive big dmg from daggers(wait a little you will receive big dmg from archers also). Just for example -> alone dagger can't kill good healer, the chance is zero.
  18. [Not a rant] Nerf Daggers?

    Let me guess mage + berserk + magnus( p def below 1k:( ) You are lucky one (looking at damage you deal on him), 700 normal damage mean that he is not very good with jewels/buffs/resists. Do not forget, you are playing with mass pvp char against char that is strong in 1 vs 1. The picture can be different if you have set ++, cov, rebirts and knowledge how to play 1 vs 1 vs different types of characters in this game. There are people who play mages and have no problem when they meet daggers.......
  19. Successful Server

    This is not only here.. I also thought that only here is full of people who are not familiar with how this game works.The game gets old enough, many of the people who play l2 old chronicles play it recently, not interested in what they have to do.
  20. Successful Server

    Complaints from mages in OVC are more than funny. Every dagger need just jewels and 78 lvl + to make good amount of kills(ofc daggers with berserker, might and so on do not count). Everyone knows(those who played this game in end game stage in clan/pt, for the rest doesn't matter) that in end game mages are just free frags. Here mages just can clean newbies people without any resists who don't know nothing about how IL looks like. IL is a chronicle where top armor set for mage is low A grade, resists decrease their dmg greatly. Like I see in statistic most of good daggers who played here missing this season but everyone who played previous season knows what I mean(you can see a lot of complaints from daggers if you look at older topics opened in the forum).
  21. Successful Server

    Insane ? Translate it please. Insane can be something like 10k+ but not 200 people half of them coming form similar games without any idea what is going on in this game. In faction 2 side server you need below 100 people to be ok, but insane Did you ever play in server with "insane" online ? If you think that if admin open h5 server or any other chronicle online will be lower you have wrong. Be sure in chronicles after IL online will be bigger, there are people who are bored from IL, nothing against the server, and prefer something different than to press f1 and f2. This is around 10-th IL season and many who played previous really want something new. Admins are not able to add new features to IL, unlike the newer chronicles.
  22. Interlude

    Unfortunately yes:) Anyway, I hope he will change his mind about h5.
  23. Interlude

    It is not easier to nerf attribute system than to nerf 2-3 characters/skills. Kamael chronicle was one of the big NCSoft fails.Still in Hellbound every kamaels need souls for each skill. Its mean that they only exist but you can't play with them normal.Even if you do something about this as I remember berserker has a chance for lethals with his skills. With attribute system mele chars without shadow step/rushs are just free frags on the map.
  24. Interlude

    On Hellbound/Kamael kamaels are unplayable, they only exist but in fact you can't play normal with them. These chronicles are 100% mage chronicles and with reasons they last not for long. I personally think that h5 is perfect for faction(and not only) because of few reasons: Beofre H5 kamaels are really OP. You have not armor set with stun resist in most of chronicles and berserker RI has bigger success rate and damage is bigger than in h5. Trikster RT decrease more pdef and as we know this skill is instant.With enchanted on max rt triksters decrease 30% p def, just lol. Soulhounds lightning shock paralysis holds 9 seconds and has 4 seconds reuse time, success rate also is good.For sure half of the map will be inparalysis or in stun, you can't have resists to both. Archers are completely useless as titans. On h5 It is much easier to achieve a balance. Of course you need to do a few nerfs( for example glads/tirants aoe, mage m crit rate, paladins are almost immortal in AI + FI, good healers are too strong and very hard to be killed even from small newbie groups) but for me h5 is perfect for faction server.
  25. Interlude

    Personal opinion - Grand Crusade It is very difficult to achieve a balance, I would say even impossible, but I do not want to be made again hater and annoying. I don't know well the chronicles after h5 but what I know is that they are unbalanced in principle and it will be very difficult for you to make a server based on them. On what I saw in the forum population on Grand Crusade season was much lower than all other seasonsno matter chronicle. According to the feedback which you have in the forum almost all of your community prefers old chronicles between Interlude and h5. I also see that there are many people who are tired of playing on Interlude( I am one of them, nothing against IL but I want something newer, prefer h5) and ask for something different but till h5. Why you don't give to your community what this community wants ? For sure for you will be much more easier to balance h5 server and for sure population will be bigger than Grand Crusade(I think you saw it yourself). Think about my words and see how many people ask about h5( or chronicle between IL and h5).