countless bugs at start, high amount of donation (which now makes 1000000% more difference than Hawky's draconic bow at interlude 1st day xD), broken reward system which has lead to abuse of tank classes / general unbalance
if not for that, server wouldnt be a damn sucess like last year, but at least we would have a playable population. with low population these "errors" are so easy to see.
another thing which imo wasnt reallythought about when u decided to pick GC is if it really fits to the faction style of server. the speed characters grow in pos god chornicle is completly different from interlude. Maybe in IL a newbie, at 76 lv could had a chance to kill a 80lv guy, even with rebirths. In GCis almost impossible a 95 guy to kill a higher level one, cause of many reasons. this is a big problem that scares new players to join this server. I remember last server everyday we had new people joining, even christmas and new years we had more people this weekend, for example.
i know many that many people already said to make a lower server season, but GC atm is one thousand levels down to the quality of the interlude build. we used to have big number of players, big pvp rolling all day and that was the plus of this server