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Canou last won the day on February 4

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  1. Because many decisions were made so solo players are happy and groups/clan do not get overpowered. Not saying I agree with that. It is just how it is here.
  2. It is working but very low. Search "wild magic augment" on forum, you'll find the answers.
  3. Full lethal effect is removed for balance. Only half kill works. See the features
  4. I never dared to ask Emerald, since he does not like, if I'm not wrong, Buffers being relevant on the Server (maybe not in HighFive! =P) because it does not favor solo players if they "need" extra buffers to compete with good parties. That's why Prahnah, Flame Icon, Spirit of Shilen, Touch of Eva are selfbuffs for example. But yeah, it would be nice to see more different healers and supports, EE/SE/OL will be better healers with a different advantage over Cardinal. PP and WC not bad with Cardinal. Newbie daggers might really suffer from this, hide and shadowstep but rest of the time, the target with CoV+15 just outruns you =< Warriors have Rush at least. So if you ever do that, might be better to nerf it. Just removing 5% from penalty at +15 (outside of olympiad), meaning you have -10% instead of -15%. It's not great but it might be enough to see some of those classes shine a bit in event without breaking the game.
  5. I have to admit that, even if it was to simplify things at first, it seems new players don't know about PvE Zone juste because it is not clear enough and you have to scroll. PvE Portal and PvP Portal ?
  6. Making Enchants harder and Stones easier. Main idea. Some people already said it. If it is like... quite hard to get a +9 S-Grade weap and a +6 full armor, people might invest in higher grade gear if they want to dominate, and stay longer. I saw a lot of +16 S-grade weapons when first coming. I know some people quit quite easily on breaking weapons but a little adjustment maybe =p. I know attribute damage is nerfed and all but newbies really suffer from not having defense attribute (or attack attribute for some classes). High Five only becomes balanced when everyone has a decent attribute defense (and a 300 weap for some classes). It represents too much more investment from newbies part if they ever want to get S-80/S-84 for something that important. My 2 cents.
  7. Well I checked with someone who played retail and yeah, Sharpen Edge is supposed to give stats to summons even if it seems strange, all Pets and Summons are supposed to be Sword type. but apart from your source, for now, I can only find this conversation coming from the archives of Official forums. http://l2archive.d3v.me.uk/t-211978.html
  8. I'll look for sources if you need but it is normal. I have a doubt since summons have the same critical rate as blunt weapon, but from my expérience, sharp edge is the only one to give stats to summons
  9. I miss Interlude SE yeah. But I guess it was okay when I played it alone, and then everyone played it, just during the interlude season that I couldn't play. I come back. nerfed to death. I'm the try harder of this class and it wasn't even me that got it nerfed. From that we can only conclude.... that I was hiding my true powers of course! I hate you all x).
  10. Canou


    Dunno if he has element on his weap, but I get 8k from him with no resist x). Try to stun/slow him if that's worth it, or just ignore/escape x). PS: get resist shock =x
  11. About your archer buff, I just can say : change Accuracy for Eye of Pa'agrio. Because Eye of Pa'agrio is a combo buff in High Five with Accuracy and "Reduce chance to get hit by criticals" change Song of Invocation by Dance of Alignement. Dance of Alignement is +30 resist dark and holy, while song of invocation is +20 resist dark. If you only play event, check your critical rate without Focus SA on Bow, if you have already 500, go for Guidance. I know that Trickster with perma Furious Soul and no +DEX has already 500 critical rate.
  12. It's a special buff that gives stats (hp/cp/mp and maybe more) and the appearance of +16 D grade gear. From an event I guess. But Martelx had a +12 weap I think. Dunno about the others.
  13. It's Naia, fusion of official EU servers. The following of Teon if you prefer.
  14. If you wanna say you should lose celestial you're wrong and they are right. Look starting at 5:00, Hitcha doesn't lose celestial.