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NOKIA

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NOKIA last won the day on December 15 2019

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About NOKIA

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  1. After loosing target from pvp armor targetnext command wont be able to pick a new target, even after clicking a new one, targetnext will still not pick up a new target
  2. nukers can't instaburst a target who already has protections on, but what about when they don't? I've seen a single nuker burst down 70-80% of total HP-CP with a combo of aura vortex and slug, and while it takes a second to cast vortex, if you time those 3 skills right they can drop simultaneously.. now tell me, even if you get hitted by a glasscannon GS which is the only example a mage will take, can that archer make the same dmg? I don't think that the mages that are complaining about their dmg are assisting themselves in a party, playing with necros and soulhound, otherwise they would see suficient damage to burn down any target, as per the archers you always see them in duo/trio, playing a combo of gs/he + sr + trickster edit: seems legit that the testing video that has 2 duels in town is recorded in two different resolutions.. almost like if you had been filming for a while cherrypicking the results..
  3. You can make an elaborated suggestion with evidence, even in portuguese i'll be happy to translate it to english for you. I'll move your thread to suggestions, but if you just put one sentence on it saying "buff pls" you're gonna get denied really fast
  4. NOKIA

    Overwatch - Anakim

    My bad! Already corrected the name I just don't think we'll ever see any other transformations played if no changes are done, players will just roll the safe one in which they can make 30 kills per map
  5. His main is Saggi He sees everyone in top 10 is GS He wants to make GS as sub He doesn't know subclasses are retail like so he can't roll any other archer as sub
  6. NOKIA

    Overwatch - Anakim

    If Lilith doesnt get balanced nobody will ever try the other classes Getting 30 kills in 5 minutes is not balanced, at least in terms of exp/sp/adena/kills per minute (at least 5-6 people in every event get this amount of kills). We could get a smaller pool of heroes to choose, and maybe more info on each one, then add 3-4 every week. It's quite hard to grasp the abilities on other classes rather than yours, and also you need to test drive your hero on range, cd, animation cast.. so what do you do instead? pick the OP one of course.. if we want this event to work this class needs balance
  7. Anakim accounts for half of the picks on overwatch, you can use this thread to place your suggestions on how to balance this class
  8. Most mobs, raidbosses, flags, anything that needs to be killed has no elemental resistance, lower level, they just die instantly Most bosses are a matter of getting 30 people to press F1 for 10 unninterrupted seconds. Mini events are lasting very little. As it is now its just free adena and event for rank and move to the next one. Farm zone mobs aswell with Dr Chaos. Gates, walls, crystals, flags Daily missions are no longer a challenge (except when you have to protect npcs they are just weird now since they die so fast aswell) Is it possible to either boost them on a fixed basis or dynamically change according to people online or a number made by people online (possible players) + people in event (current players)?
  9. is it possible the weapon has been augmented?
  10. Electronic device never dies, stuck in first room (i believe this happened in interlude aswell not long time ago)
  11. At the moment we have 18 slots for each private store (3 rows of 6 items), same as we had in interlude. The amount of consumable items has grown, we have 6 stones, 6 crystals, 6 auxiliary stones, another BOG, etc. It would be helpful to have more slots in private store, both for regular and casual traders, regulars will benefit from not having to create and maintain up to 4 traders to be "competitive" and casuals could setup sell shops for their daily loot without compromising some items. Now we have top s84 items that need xn the amount of keys, materials and recipes, big clans can share them between members but casuals can't. If there are no shops trading those the market gets weird, while lots of players have their inventory full of say 2h sword blade, theres a casual player trying to buy it while paying much more than it should be worth because even if the supply exists, it will not show up because other players will prioritise faster returns TL;DR Since interlude amount of consumable items has been increased, private store slots could use an increment aswell
  12. allanimoff makes skillbars countdown not trigger anymore, they show like every skill is available to use
  13. On this mini event everyones char looks like zombie, zombies have red nicks so its playable but humans should stay with their usual form (at least they used to)