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  1. try to google tthis History: UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine Like this and search for possible fixes. for example The error is caused by installing the patch on a different folder than the client (or not installing the client at all). Something like this appears in 90% of the reports about that error. You probably installed the client or the patch incorrectly, there are files missing. Delete your lineage folder Install lineage 2 Install the server patch and click YES TO ALL when asked if you wanna replace files Open "System" folder inside lineage folder Double click on l2.exe
  2. Clean install (game in new folder with nothing on it)-> patch install -> try to login If critical error, copy the content and paste here
  3. Change main class

    Will level 76 saggitarius have skills learned at 77 78 79? Enchanted skills/dyes are transfered to the new character? Are expert skills affected by the main class change?
  4. What is this

    More Balance Changes* Gear dependent rewards - higher/lower rewards depends on killed target gear. from
  5. What is this

    Can't say why but I do feel adena is lower when you hit lower grade targets, I don't think that's wrong anyway. Killing higher grades than myself gives a lot of adena though When trying to calculate, remember if target has 200 hp left and you hit him for 6k you still have dealt only 200 damage and you'll get 0 from it even if target is S and you're B. Also if you have one epic or piece of S equipment you count as S grade afaik
  6. Missing buff.

    I have experienced the same but just a few times and haven't found a rule for it, maybe you can try to check next time if it's an specific buff? Or first or last for example? Try to write down specifics if it happens again so we can check
  7. Can the mobs drop 1 adena each so players have a motivation? ATM you can afk the whole event and you will get the same as someone who was actively trying to win
  8. random stuff

    yeah but his heart is in the right place, he posted on the right section, not blaming everyone for his faults and he even says thanks and all that dont be too hard on him, there's a lot of new info for the newcomers on this server and it's hard to grasp it all just by reading it, experience is best but you need a lot of playtime to be able to understand it fully
  9. Overlord pvp

    Why you say so peper? I played it one season and it was mad farmer with B gear as clan support, but with nice equipment is actually crazy how much damage you can deal since you have a non elemental attack, and soulguard and 80% drain on top of your CP heals give you a lot of tankyness. Nowadays you even have the gods machina to get all your skills ++++. Don't even get me started on lv 78 seal. Also nobody wants to hit the orc mage everyone knows about that one
  10. Farm Zone

    Mos mobs? AKA corpse burst fiesta? I mean about the darkness weakness thingy
  11. random stuff

    it would be useful to have those macros built on the character when created, setted them up in the skillbar aswell so newbies wont miss them (just like the toggles), commands are really useful and not everybody knows them 1st not sure what you're asking, every summoner class can summon out of combat here, what they cant do isunsummon when in combat (and now necros aren't able to hit or drain their summon) 2nd sometimes the damage you deal becomes irrelevant because the target is healed, might be the case? Other explanation might be you were being hitted at the time you dealt damage, so the system will reward the healer for keeping you alive while you were hitting, rather than you for dealing the damage 3rd a kill can be done with little damage, if you mean a full cp hp kill i have no idea 4th macro 5th lv 79 to 80 requires way more exp than the other ones (at least 4 times more) so you will be receiving little % of your bar 6th i was wrong in this one /edited read emeralds reply 7th that's something that started this season afaik, so I hope emerald finds out what triggered that behaviour and correct it, the man always does his job so be patient and let's hope for the best
  12. Overlord pvp

    domi can make more pvp than sws and you don't see them getting pvp for singing you have a non elemental magic attack, and arcane power at lv 78, try buffing and dyeing offensively and you will see you can be so have a lot of weapons both magic and physical. Look into bts meditation and clarity aswell since you'll probably have mana issues
  13. buffs

    Hawkeye is the archer with least accuracy, that's why you have a buff to help you with that.. and about the damage, AFAIK you could have no epics. Given that you're buffed correctly, and the other player is on dc +4/3/3/3, cov and berserker, no clan skills no expert pdef, yes, the damage seems normal.
  14. Scammed

    Well I guess he took the...ehm.. risk Just kidding, I hope his problem gets solved and if the scam was intended, the other played should be punished
  15. is bug or??

    I can't understand how is it possible for a spellsinger to have x5-6? damage on magic critical. I can't because I played with every nuker and never saw that, that's why I remainskeptical unless you can prove it Why would SPS only be affected by this anyway? Why not stormscreamer? or necro? or even bladedancer's drain? I can understand that damage varies from target to target. You don't necesarily have the same elemental resistance against all attacks. It's fairly common to have more water resistance than holy, that's why you see spellsingers using light vortex and solar spark combo, even though they don't have "Surrender to light". And from a second to another, since the same target can be cancelled/gloomed/cleansed/vortrexed/surrender'd (either increasing by 20 or decreasing by 10 the dmg received). This, and magic critical fail attacks are probablythe reason you might see such a discrepancy in damage. If your reports are based on you pvping against an sps inside an event, and you're not even giving any video example so we can see if you or your target were affected by other players debuffs while pvping, your reports will remain unvalid (at least to my eyes) Do this if you actually want to test what you're claiming in this thread: If you want to test what you're claiming, just make sps sub, hit training dummy and watch the damage on regular and magic critical attacks. Then switch to sorcerer and hit the training dummy and watch the damage on regular and magic critical attacks. If the damage multiplier of the spellsinger is higher than the sorceror it would be a valid claim, I'll move this to bug reports again and it will probably be fixed by GM. Do this if your test gives negative results but you want to kill that spellsinger that has been bugging you since season started: I strongly recommend you to use divine protection and holy resistance, in adition to elemental protection, dance of aqua guard and resist aqua if your hatred to spellsingers remains as strong. You even got the plus to be more resistant to agressive paladins and eva's templars! If you ever find one that is... In adition, zaken earring, mental shield and arcane protection might prevent the almighty sps to debuff the shit out of you.