Chevignon

Moderators
  • Content count

    456
  • Joined

  • Last visited

Community Reputation

27 Excellent

2 Followers

About Chevignon

  • Rank
    Major
  1. Just want to know...

    Classic balanced ? lol do u even played classic.... about the fun your right..but just on longterm low rate
  2. Wazzaaaaa!!

    Who are u ?
  3. New Server incoming?

    Delete Option 4
  4. New Server incoming?

    stay patient
  5. Hello old friends/new people/Emerald/Ruby

    ur welcome my friend
  6. Hello old friends/new people/Emerald/Ruby

    See ya then
  7. Empower chance lvl 10

    u can use, for example, google translate..works well
  8. Empower chance lvl 10

    in interlude there are just few useful augments. In this case the bonus increase is correct http://www.linedia.ru/wiki/Weapon_Augmentation
  9. AFK KICK

    If im not mistaken its 1 minute. Which is already allot of time
  10. Melee Maps

    -All town maps -Elven ruins. One side starts at entrance the other side at the end. -border outpost.One side starts at the one side the other one at the other end (Invisible walls outside the area should be good that ppl dont run to ABG or Varka Outpost)
  11. Successful Server

    it looks like, if they have stolen whole maps and gameplay from diablo 3
  12. Chance Empower

    yes. there are just few useful augments like celestial shield or clarity for oly
  13. ACCOUNT ERROR

    http://l2ovc.com/unblock unblock your char. let me know, if its work
  14. Mage server.

    topic locked. kappa had the chance to get stuff explained well by allot veteran players here in this topic, but ignores all of them and prefers to be stubborn and flame and be offend to everyone who isnt on his side. Its proofed since several IL seasons, that mages have a advantage in the begnning and lose their dominancy, when certain classes get enough progress and/or melee maps were choosed.
  15. Mage server.

    1. its 20+4 2. after i bit of progress most archers 2 crit every mage. Top archers will crit mages for 3,xk dmg. Daggers doing the same 3. since u allways speak about the resists it kinda looks like, if u wanna have all resists that are possible, that mages hit u for 200 dmg