First of all, i understand that Master Ability is kind of a reward at higher ranks and it should provide some kind of advantage.
But it's absolutely unfair to play against with the settings that are on right now.
Yes, I am kinda butthurt about it.
There are many people nowadays that reached the critical rank to be able to learn Master ability, and let's be honest, 99% of players will choose celestial. According to older wiki, celestial should have 3% chance to proc when under attack while having "hidden reuse timer" that is usually longer than 30s. Not on this server, today i joined mini-event Deathmatch where i facedunnamedtitan on his gladi sub that has learned Celestial master ability. What was absolutely BS about this, was that when we were lucky to get to 1v1, his celestial procced thanks to which i was promptly dead.
That is completely understandable, slight advantages etc. Problem occured the moment i resurrected and went straight to him to finish him off (gear bonus drop <3) when his celestial procced thus making me lose the fight once again. In span of 15 seconds his celestial activated twice. I thought to myself, aight, that's one luckyplayer, won't happen again i bet.
Boy was i wrong
In average every 15-20 seconds his celestial activated after single skill was used on him therefore forbidding the idea there is that "3%" chance of activating while being attacked.
As i stated, i understand it has to be some sort of reward of reaching higher rank and actually spending the time to PvP but it definitely has to be tuned.
Also, i've never ever seen that celestialMaster Abilitywas activated onSUBCLASS, as certificate skills should be in effect only on main class.
But i guess that's this server specific.