Idk it seems that this had a big impact on the server. On a saturday noon there are 10 chaos players vs 10 order players :D.
The problem is, that ppl play and expect to get stronger and superior - thats the point of L2. Farming, donating same thing. One has more time to play the other less. Now if ones progress is nullified that pisses me off too. On the other hand the gameplay has to be progressive, but this time the curve was too steep and A grade got free in 6 days. I also think, that S and Boss jewels should be locked for at least 1 week.
And I also think, that the server should not be newbie oriented (how to get more new players) but the goal should be how to keep the main player base here. The main thing what keeps players playing is that they know they get stronger and better and are getting superior to others. If this motivation is gone, It's just like playing tetris.
Well, now we have a situation where new players are likely to come, but the population is low - will they want to stay on a low population server?