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Everything posted by Emerald

  1. L2OvC And Their Seasons

    As I said, this discusion is pointless, players are not the ones to decide if / when a server will wipe - if you don't want to play it, then you should at least not take a part in killing it. I would just say one important thing: By the time I will announce that there's not going to be Interlude seasons anymore, people will realize how stupid they were when they quitted so early just so they could wait for another fresh start. Just like it was with High Five, and you should know that you will be sole responsible for that happening. The funniest part is you trying to tell me that newer game versions sucks and that they dont last more than a few weeks, but then you quit your most beloved game version after a few weeks, feels like a really bad joke. I find it encouraging that people themselves started to realize that its the community to blame, it wouldn't sound the same if that would come out from me.
  2. L2OvC And Their Seasons

    Pointless to discuss new season while current one still runs - especially when many people simply want a reopening of the current server without a single change. There are issues, still not a reason to wipebecausethere's going to be issues and stuff i'd like to change on every season, as it was on every season so far. You can search around in this forum I already mentioned a few stuff. About events its probably going to be the only way to get BOGs / LS / enchants etc on next season(one of the changes planned). About hard to start and clans suck, you'll have to elaborate more - and perheps also give a possible solution to the problem and not just the problem itself. Tell that to the 99% of people who break their weapons and instantly quit, one of the more important reasons seasons ends faster - players with no self control. And I don't see how increasing enchants with PvP would work, in my opinion it would make the gameplay much easier, kill economy, especially in interlude where there are already not many items around to play with, and finally, contrary with your suggestion of making event objectives more important than pvps. Another change that is planned for next season is to make enchants much more rare, but once you fail enchanting, enchant level will lower by 1 instead of reseting to 0. And that would be the point where I would ask if you even played the current season... The one only additional grouped content I added during Halloween was almost completely deserted after 2-3 days of hype. Even siege attracts only 2-3 clans while there are many more who play.
  3. New Season

    Pointless discussion.
  4. General suggestions

    Will be done next update. There's already a exp boost feature on low population. Don't see reason to change these. Won't do such things, I preffer to dedicate my time elsewhere - newbies already got the advantage of increased xp / lower prices - from there its up to them if they decide to stay or not. Plus i'm pretty sure participation will be almost non-existent, so its like giving away rewards for doing strictly nothing. S-grade drops starts only after A-grade becomes free, so you should've noticed such drops by now. More rewards? definitly not. And for next season its going to be reduced again by x4, since I also plan to make BEWS reduce enchant level by 1 instead of reseting it to 0 - its going to be something rare.
  5. MAP corresponding to the number of people

    Will be done next update.
  6. Ol change class

    Sounds nice until the moment people wouldn't read the NPC warnings (90% of population doesn't read apperantly) and will wonder where did their OL (or maestro) classes go. Won't do such thing for now, people who choose OL / Maestro need to be aware they cannot switch it.
  7. Hero weapon & wings of destiny.

    Will be fixed next update.
  8. Well, that's because under stun your character is considered out of control, therefore you cannot do these actions. Will need l2off info in order to make changes.
  9. Changelist

    Changelist #14 * Fixed event statistics for Raid in the Middle mini event after last change. * Added .gotolove voiced command. * Fixing again the usage of buffs on enemies inside olympiad. * If player couldn't join mini/boss event before it started due to balance, he will automatically join as opponent once the event starts. * At end of boss events if both teams are still alive they can continue to fight each other (just for the fun of it..) * Fix for Zombies event stucking from time to time. * Added new instance: Water Factory.
  10. Changelist

    Changelist #1 Fixed a bug that sometimes players color didn't match their faction. Fixed a bug that sometimes not all mini events were available to vote. Simon Says: when the event ends all players still inside will be rewarded, and not only 1 random player. Players can no longer use items while paralyzed (avoid opening boxes for nothing). Added the ability to party anyone in farm zone regardless of faction. Healers will no longer auto join mini events where healers aren't allowed. Boss event will not start after a single team event or a remove buffs event. Due to the above boss event chance to start was increased. Reduced abit the world events items drop rate. Added Topzone global vote reward. Bishops / Tankers will get a kill point every 10 assists instead of 5. The following items are free again: * Waking Scroll * Scroll of Resurrection * Summoning Crystal * Battle Symbol * Magic Symbol * Phoenix Blood * Einhasad's Holy Water
  11. Server RR

    Well, guess I know what caused it so a fix will be applied next update.
  12. Oly buffing enemy

    Check it again on next update.
  13. Log-in probs

    Just recover your password and try again.
  14. Thief Keys

    No it has no use in this server.
  15. Server RR

    Server restarted but I would need details as for why it stucked in the first place in order to get it fixed so it won't happen anymore. Were there players inside the event when it happent? did it announce that event ended?
  16. Golem's - Newbies

    Newbies can get progress much faster in many other ways rather than trying to kill S-graders for a 1% chance to get golem's heart, it was probably much more important for you, the veterans, to get this feature back. Now at least you'll have to fight over a boss that spawns every 6h in order to get 1 stone. P.S. Box of Luck also gives Golem's Stoneheart, so raid is definitly not the only way and if you saw newbies having that item, its probably from box and not by killing an S-grader.
  17. Unbalanced events nb 2

    Whenever I watch the events they are balanced, unless its an instance event where players leave. In the case of the photo you just showed above, it shows 0% because of the recent change where the loser team gets teleported back to village, and not because players were unable to join. Nothing will come out of this topic anyway, as Agent said, it is mostly felt on lower population because its enough 1-2 leavers and you will feel the difference - unlike on high population that if someone leaves he is almost immediately replaced by someone else.
  18. active cele

    its not a bug, that is the only augment that stacks with other active augments, and it should be like that.
  19. I can't login...

    If you try to login and get no message at all then you might've been temporary blocked due to too many failed login attempts, wait around 15 minutes and then try again, once.
  20. wedding

    That feature won't be added back in order to not cause any team disbalance. However I might add a .gotolove voiced command which you can use when both players are inside an event, to go to each other.
  21. Changelist

    Changelist #13 * Reduced SP rate again. * Players will no longer drop Golem's Stoneheart. * Added back Golem's Stoneheart drop to Ancestor Martankus and Dr. Chaos. * DM/LMS: Summon titles will now be hidden. * Lucky Chests: amount of chests will be relative to amount of players. * VIP TvT: VIPs will only change when they die, added back VIP players adena reward. * Raid in the Middle mini event: if all players of certain team die they will be teleported back to village. * Spawnguards will now attack players under silent move. * Fixed bug with celestial sometimes not taking effect. * Renamed Expert's Gold Digger to Expert's Scavenge, it now give also +25% XP/SP. * Renamed Expert's Shield to Expert's Defense, it now gives +3% P.Def/M.Def. * Renamed Expert's Magic Barrier to Expert's Tranquillity, it now gives +1 STR/DEX/CON/INT/WIT/MEN. Note: To see skill name/description changes you need to download new patch.
  22. God motivation

    Yet another reason why players should give strictly nothing besides of Adena and its the events that should give all the rest. That blessing will actually matter the time events will matter in the server.
  23. Newbie player

    That's actually sad, hundred of PMs and posts overtime requesting for a new beginning and there's probably lot more waiting without saying anything. I don't see why, why the community has to kill a server just so they can play on the very same server anew later on, with that amount of people waiting the server could've been alive for about 2 months more with decent population, at least. Anyway, a wipe is not yet planned, i'm not in favor of all these wipes myself so you can be sure I won't close the server until it will not be playable at all at the very least. And I hope for you that you consider that if / when the server will close, you take into consideration the fact that the new opening might not be in the game version you expect it to be.
  24. Celestial shield types

    Will be fixed next update.
  25. Silent Move - possible exploit

    Will be fixed next update.