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About Emerald

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  • Birthday 03/07/1982

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  1. regarding server features

    It will stay 7 seconds also for live. It was already fixed on beta. No.
  2. 2nd/3rd class skills

    auto learned.
  3. 2nd/3rd class skills

    At this stage all features made so far are final.
  4. regarding server features

    Removed, was interlude leftover.
  5. Dear users, The traditional advertising event has started! Please read this post carefully before starting. Background This event is about players helping advertise the server anywhere possible and get rewarded for it when the server begins, this includes advertising on forums/facebook and other gaming/L2 related websites. Participating * New thread worth 2 points. * Reply to existing thread worth 1 point. * New post on popular facebook groups (more than 500 members) worth 1 point. * New post on popular facebook pages (more than 1,000 likes) worth 1 point. * For new threads users can use this sample topichttp://l2ovc.com/forums/index.php?/topic/2829-server-features/(just make sure you add links, game version, type, opening date etc) Rules * You can't create a new thread if one already exists, reply to it instead. * Replies to existing threads should contain some good comment about the server. * Bumps count only if you already made a good comment on the topic you wish to bump and at least 24 hourspassed since the last post. * You are not allowed to post in other private servers. * Score is calculated at the end of the event so links will be checked at the end and therefore dead links won't count. * Reply to this topic with direct links to the threads/posts you made, make sure the link you posted works else it won't count. * Post your links at this topic, since you can't edit your post, any new links you make you should simply add in a new reply. * Do not reply anything else other than links in this topic... (no spam, no off-topic, etc etc), questions should be sent by PM to Emerald. Rewards1st place * 2,000 Adena * 2 Appearance Stones of choice * 6 Enchant Armor R * 4 Enchant Weapon R2nd place * 1,000Adena * 1 Appearance Stone of choice * 4 Enchant Armor R * 3 Enchant Weapon R3rd place * 500 Adena * 1 Appearance Stone of choice * 3 Enchant Armor R * 3 Enchant Weapon R Topics we already created *http://www.maxcheaters.com/topic/214833-l2j-order-vs-chaos/ *https://l2topzone.com/forum/l2-adzone/10/l2-order-chaos-faction-pvp-grand-crusade/27424/ *https://forums.hopzone.net/forum/pc-gaming/lineage-2/lineage-2-adzone/237163-l2j-l2-order-vs-chaos-faction-pvp-g-o-27-05-2017-17-00-gmt-3 *http://forum.pmfun.com/viewtopic.php?f=14&t=70769 *http://www.elitepvpers.com/forum/lin2-private-server/4293360-l2j-l2-order-vs-chaos-faction-pvp-grand-crusade-27-may.html *https://www.reddit.com/r/Lineage2/comments/6bxr75/l2_order_vs_chaos_grand_crusade_27th_may_faction/?st=j2yjst5l&sh=24701e46 Event ends at: Friday 26th May, 21:00 GMT +2 P.S. for a list of possible places to advertise on (you can find more on your own, but that's to make your life easier), you can check our previous advertising events: *http://l2ovc.com/forums/index.php?/topic/899-advertising-event-started/ * http://l2ovc.com/forums/index.php?/topic/97-advertising-event-started/ * http://l2ovc.com/forums/index.php?/topic/506-advertising-event-advertise-us-and-win-rewards/
  6. Server Features

    The game play is based on a routine of events which will run constantly one after another, each event has its own unique set of features. The event routine includes maps, bosses, instances andmini events. Statistics from previous events of each type can be found at the Informer NPC. Personal statistics can be found at the Rank Manager NPC. Maps Longest time events with biggest kind of goals to accomplish. Maps will end faster if their goal is achieved. Each map belongs to a territory, capturing all maps in a territory will grant the faction with extra rewards. Territory control status can be checked via the Informer NPC. A raid boss will spawn 5 minutes before the map ends.Currently implementedmap types are: * Battlefield - Transfer as many bases as possible from the enemy to your team by killing them. * Capture the Flag - Steal as many flags as possible from the enemy and deliver it back to your base. * Domination - Rule a certain area on the map for as much time as possible by having more players in it than the enemy. * Escort - Protect an NPC from the enemy team while it makes its way from one point of the map to another. * Fortress - Use the Capture Fort skill on the NPC inside the fortress to capture it for your side. * Siege - Kill the king inside the castle in order to capture it and prevent the enemy from killing your king. * Team VS Team - Kill as many enemies as possible to score for your team. Bosses / Instances After a map ends there's a chance that a boss orinstance event will start, with priority given to boss event. In boss events there are 2 types: Team VS Team and Free for All, where in TvT players will have to fight the other faction and whoever wins gets to fight the boss, in FFA everyone together will fight againts the boss, a FFA type will only run if there's not enough players for a TvT, in order to get drops (and get good drops) from this event you must take a vital part in the event (killing enemies, healing, damaging boss etc). In instance events factions are divided into 2 realms, each faction will get its own realm, the goal is to finish the instance before the other faction does, whoever finishes first wins.Currently implementedboss events: * Queen Ant * Core * Orfen * Sailren * Baium * Antharas * Valakas * Balok * Baylor * Freya * Istina * Octavis * Teredor * Tiat * ZakenCurrently implementedinstances: * Nightmare Kamaloka * Kartia's Labyrinth * Emerald Square * Steam Corridor * Coral Garden Mini Events Every time a boss or instance events won't run after a map, a mini event will run instead. These events are usually short time events with small objectives to complete.Currently implementedmini events: * Battlefield - Use the Capture Base skill on each NPC in order to capture it for your side. * Bomb Fight - Use the Bomb skill to spawn NPC that explodes after 3 seconds and kills all surrounding enemies. * Death Match - Make the biggest amount of kills in order to win the event. * Hunting Grounds - Use the bow to shoot enemies and turn them into your side. * Korean TvT - Survive more rounds than the enemy in order to win. * Last Man Standing - Survive the event in order to win. * Lucky Chests - Open as many chests as possible in order to win. * Humans VS Mutants - Make as many mutant kills or kills as a mutant as possible. * Raid in the Middle - Kill the boss while staying safe from the enemy team. * Russian Roulette - Each round try to guess which chest won't die in order to win. * Simon Says - Say exactly what Simon says each round in order to win. * VIP TvT - Kill the enemy VIP while keeping yours safe. * Humans VS Zombies - Be the last to survive the apocalypse. Buffs * AIO buffer with 6 premade editable schemes. * Option to restore default schemes. * 4 hours buff duration. * Buff slots 20+6. * Summons restore buffs when resummoned. * Buffs kept after death (including toggles). * Cubics casted on self are kept after death and last for 4 hours. * Anti buff griefing system. * Symbols and Event buffs do not take a buff slot. * Cancelled buffs return after 7 seconds outside olympiad. Enchanting * Retail enchant rates. * Retail life stone rates. * Retail attribute rates. * Retail compound rates. * Only blessed enchant scrolls available. * Safe enchant +3 (+4 full body). * Max enchant +20. PvP * PvP rewards with EXP/SP/Adena/Items which players can use to make progress ingame. * Players get rewarded according to damage done on enemies when they die. * Debuffs and heals also count as damage. Class Balance (No effect in olympiad) * Magic Critical rate decreased by half. * MagicCritical damage decreased by 50%. * Bow/Crossbow critical damage decreased by 20%. * Shadow Snare reuse increased to 5 minutes. More Balance Changes * Gear dependent rewards - higher/lower rewards depends on killed target gear. * Team balance based on Elo/Count. * Anti farm / AFK systems. * Bonus buff for people who die too much without making kills. * Bonus buff for losing team during an event. Olympiad * Only 1vs1 class irrelevant matches available. * Time left until olympiad period ends shows up for players upon login. * Runs everyday from 18:00 GMT +2 until 22:00 GMT +2. * Weekly cycle with 1/4 rewards, heroes every Monday. * Fights regardless of player's faction. * Minimum participants needed is 5. Parties * 7 Members maximum inside events. * Increased EXP/SP/Adena rewards when playing in party. Clans * No clan penalties. * 10 members maximum in main clan. * 5 extra members for every royal guard/royal knight the clan has. * 2 clans maximum in an alliance. * Levels 1 and 2 requires SP and Adena. * Levels 3, 4,5, 9 and 10requires SP and quest items (buy able from GM shop). * Levels 6, 7, 8 and 11 requires reputation points. * Only same faction can be invited to clan or alliance. * Clan wars - clans can declare war against clans of opposite faction. Voiced Commands * .info - used during events to show the top players, the score of each team, the goal of the current event and to see own score. * .playalone / .playinparty - turn on/off random parties while joining events. * .shotsoff / .animon / .animoff / .allanimoff - show/hide animations, use if have client lags. * .joinparty - auto join a party during an event. Features * Starting level 95 with awakend class (including dualclass). * Max level 99 (including dualclass). * Free class change and dualclass. * Starting gear R-grade. * Free noble after reaching 3rd rank. * Unique ranks system with amazing rewards. * Personal vote reward system with passive skill reward. * Double EXP/SP event at random times during the day. * Killing spree system. * Events voting system. * Full GM shop. * NPCsfor dualclass, clan/ally management and more. * Escape skill for all classes instead of SoE. * Special town for both factions for improved server economy. * Offline shops with dedicated store zone. * Auction House. * Trade chat is faction only chat. * Players can duel in town. * Training Dummy NPCs to test your class from different perspectives. * InformerNPC shows useful tips, info,boss status, services and so on. * Free warehouse and mail. * All NPCs available in town. * 10 seconds spawn protection. * Increased weight/inventory/private store slots. * No death penalties and no exp loss. * Max 1 client per PC can login.
  7. Apparance stones

    I might have other plans for custom appearance stones (such as using them for hiding real appearance in DM / LMS etc). If I won't do that evantually they will be added somewhere mid season.
  8. testing still on?????

    No its not.
  9. healer class identity

    I changed price instead of 1 adena for 1 ore, will be 1 adena for 20 ores. I'm not in for removing Divine Prayer from buffer, long duration buff anyway so once you get it you can just kick the cardinal out and get something else instead. Partially accepted.
  10. After map ends

    No, You probably ask this because you think mini events aren't rewarding enough. So I added back the Adena rewards to them like it was in Interlude, plus I think mini events are now the easiest source of making progress with ranks, due to ranks being also score dependent.
  11. Grand Opening

    Dear players, After a really long time of development, we finally have a date for the grand opening We know there are alot of people out there who have been waiting for this for so long now. So here it is, save the date: 27/05/17 17:00 GMT +3 ! See you there!
  12. Debuff Reflect

    It depends, if you spam skills it sure is going to feel like you're getting 100% reflected. The formula is simple and pretty much straght forward, there can be no mistakes here, if you got 30% chance to reflect, formula simply get a random number between 0 to 100 and checks if that number smaller than 30.
  13. On 4.05.2017 г. at 7:25 PM, Emerald said:
    On 5.05.2017 г. at 4:58 PM, ichakala said:

    Lets think for while, do you think that someone will do 50(actually much more but nvm) acc just to annoy you without reason ?

    Yes, you, its a fact most of these accounts had 0-1 posts, and that's called trolling.

    As I said you can think whatever you want. And again as I said your thinking is not necessarily true

    On 4.05.2017 г. at 7:25 PM, Emerald said:
    On 5.05.2017 г. at 4:58 PM, ichakala said:

    Why do you think that all negative comments come from people who don't like the server ?

    I'll quote the answer from your own post:

    On 5.05.2017 г. at 4:58 PM, ichakala said:

    For me it is not l2 , I don't like it and I am sure many think the same and prefer l2 till h5. :)

    I have zero negative opinions about current server.I don't like the game after h5 and I don't play it, so I don't know how the server looks like now.

    In the past, in general I liked the server but didn't like some of the changes.Not liking the server and not liking parts of it are two different things.

    On 4.05.2017 г. at 7:25 PM, Emerald said:
    On 5.05.2017 г. at 4:58 PM, ichakala said:

    When you made server stupid for me I left it do you remember it ? its my personal opinion and choice  but if I still play on the server even if I don't like something what mean this ?You can get the answers by yourself.

    I will not go back to the past, but I never insult someone before and after OVC in this game(mean from admin stuff) but  if we have to do it for a minute to remember that I was trying to help you without insulting and doing bullshit I probably had a reason to change this behaviour, don't you think ?

    No, you didn't leave, you got banned, be accurate.

    You were going nuts because of a new feature that you thought is bad, without even giving it a chance, excactly how it is now for all these people who never played GC and thinks this is a very bad idea, at the end you got banned, and guess what? server lasted for months just as it normally does, and more than that, you were playing, I know it for a fact.

    I wasn't get banned in the game so be accurate.

    I left the server after CP removal and it was completely my choice. How good it was for the server you can understand as you compare a previous season in which it was with cp and this without cp. Note- it is important not how long server was up, it is important how much online had, number of clans etc. As I know the last season without cp pots was worst than previous not because of me or my opinion. You did something that chased away many people +me, you can think for me whatever you want but I played around 10+ seasons in your servers and if I were you I would not risk to loose old players which are part of the server permanently and for long trying to keep new people in their place, that did not happen but it does not matter.

    I do not know what your criteria for success are, but the fall in population at half  2-3 weeks after opening and average life of the server 40-50 days is not very good for me(do not tell me "server was alive 100 days" because half of this time was with very low population).You had 1 top, good season around 100 days with CP, without bulsh1ts with progressive gameplay and so on. Instead of improving this season and extend the server life, you reduce it, reduce the number of people and No matter what I say and what you think this is a failure, mathematics is an exact science according to which 50 < 100.


    On 4.05.2017 г. at 7:25 PM, Emerald said:

    Anyway, as I said good luck with server, although it will be terribly difficult for you

    And well that was it, you posts won't deserve my answers anymore, push me more and you'll find yourself having to create 100 more forum accounts.

    What the hell is wrong ? What you don't like ? Even when I am polite, in a post in which there is no hate, you find something bad.....

    What do my 100 accounts have in common with this post ?

    Everything is simple, that's why I have 100 accounts - you think your opinion is always right, you insult, ignore people without reason just because you have the power of admin ......